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Forums > CSDb Entries > Release id #212349 : VICE 3.6
2021-12-25 12:46
Compyx

Registered: Jan 2005
Posts: 631
Release id #212349 : VICE 3.6

Since there are some questions in the comments section of VICE 3.6, I figured it would be better use the forum for any questions.

So to start things off:

Quoting The Human Code Machine
But how can I save the monitor window position on GTK3 Vice Windows x64? After exiting it always opens the same small window.


Currently you can't, window resizing/repositioning support is different across OSes/WMs, so making this work properly for all configurations may never work. That said, I'm working on a "fix" to make it at least work on some systems.
2021-12-25 14:21
Remdy

Registered: Feb 2019
Posts: 26
is there a changelog?
2021-12-25 14:54
chatGPZ

Registered: Dec 2001
Posts: 11116
its even pasted into production info....
2021-12-25 16:22
Compyx

Registered: Jan 2005
Posts: 631
I've implemented storing/restoring the monitor window position and size. Works on my Debian box with Gnome and Wayland, no idea if it will work on other systems, but I'm not using any OS/WM-specific hacks (yet), just plain Gtk calls.

Windows builds are here: https://github.com/VICE-Team/svn-mirror/releases/tag/r41413
Linux, BSD and MacOS users will have to build VICE themselves from current trunk.
2021-12-25 21:16
The Human Code Machine

Registered: Sep 2005
Posts: 110
Thx a lot Compyx for this nice Christmas gift! Tested on Windows 11 and seems to be working as it should. It was the one feature I missed from the old native Windows Vice.
2021-12-25 21:43
hedning

Registered: Mar 2009
Posts: 4596
This version seems to be as good as 2.4 for Windows! This is a good thing. The flow, sound and everything seems about right. Everything above 2.4 was a pain until now. Good work!
2021-12-26 00:01
chatGPZ

Registered: Dec 2001
Posts: 11116
It should be much better than any 2.4 ever was actually :)
2021-12-26 00:17
Frantic

Registered: Mar 2003
Posts: 1627
@gpz: when ppl say this they obviously refer to the user experience, including the interface. Not the accuracy of the emulation itself.
2021-12-26 06:20
Raistlin

Registered: Mar 2007
Posts: 559
Frantic, I think most people’s problem with versions above 2.4 were that the SID emulation wasn’t quite right and that the framerate just wasn’t smooth.. so while emulation was more accurate, technically, the loss of smooth 50Hz playback spoilt all of that effort.

For me, working on demos, I would always run on latest VICE regardless… if I heard an audio “pop” or “hiss”, or an effect didn’t look smooth (tiny circle scrollers look awful when not run at a smooth framerate, for example), I would check on other emulators - HOXS, Denise etc.

Everything I’m hearing about 3.6 is good … so perhaps I won’t need to revert to other emulators in future.

(I do also test on final hardware of course - but I develop using VICE)
2021-12-26 09:20
Compyx

Registered: Jan 2005
Posts: 631
Quoting The Human Code Machine
Thx a lot Compyx for this nice Christmas gift! Tested on Windows 11 and seems to be working as it should. It was the one feature I missed from the old native Windows Vice.


You're welcome! Good to know it works on Windows 11. It also works on my Windows 7 VM, so there's a decent chance it works on other Windows version as well.
2021-12-26 12:27
hedning

Registered: Mar 2009
Posts: 4596
Quote: Frantic, I think most people’s problem with versions above 2.4 were that the SID emulation wasn’t quite right and that the framerate just wasn’t smooth.. so while emulation was more accurate, technically, the loss of smooth 50Hz playback spoilt all of that effort.

For me, working on demos, I would always run on latest VICE regardless… if I heard an audio “pop” or “hiss”, or an effect didn’t look smooth (tiny circle scrollers look awful when not run at a smooth framerate, for example), I would check on other emulators - HOXS, Denise etc.

Everything I’m hearing about 3.6 is good … so perhaps I won’t need to revert to other emulators in future.

(I do also test on final hardware of course - but I develop using VICE)


Yes. Exactly. User experience. I want the emulator to work as a C64 would. I don't care much for the start cable exoplanetary matrix half pixel cycle exact cartridge code monitors, or wide border magma chamber mumbo jumbo code monkey settings. I just want a smooth and great C64 experience when emulating. And I haven't had that since Vice 2.4.
 
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