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Forums > CSDb Entries > Release id #40966 : MixCol Hi-Fli Converter 104
2006-10-09 12:26
algorithm

Registered: May 2002
Posts: 702
Release id #40966 : MixCol Hi-Fli Converter 104

New version released

* Updated C64 display code. Shows more of the screen and covers the FLO bug on the left

* Saving Raw/.Prg when not utilising 4 mix colors will now result in the filesize taking up 24k rather than 32k

*GUI cleanup

* New Y Brightness color matching. This maps the brightness of a truecolor pixel to a c64 pixel of the same brightness. More colors are utilised this method. Turn monitor to black and white = tonnes of grayscales

* Flicker Filter Strengths. It is now possible to select filter strength. in both overall and additional 2 color mode.

* Updated Documentation and examples

 
... 23 posts hidden. Click here to view all posts....
 
2006-10-09 14:58
Oswald

Registered: Apr 2002
Posts: 5021
well while playing with the converter I started thinking that you really made something, but the examples are not satisfying I'm sorry :( The converter code is very well done, but the mix colors doesnt come through -> the results are not nice.
2006-10-09 15:51
chatGPZ

Registered: Dec 2001
Posts: 11123
works in wine (just thought i mention it)

anyway, i'm not really impressed either.... its okish, but nothing spectacular.
2006-10-09 18:51
Monte Carlos

Registered: Jun 2004
Posts: 351
I've got some reasonable results with a jpg. picture conataining smooth transitions. (How do i insert the jpg. and the converted picture here?)
With another picture containing a yellow, purple, red and green colorclash i got miserable results. This was due missing
colors bright yellow and bright red in the color palette of the converter. So the stains got lightgreen instead of yellow, purple instead of red and brown instead of purple.

Monte
2006-10-10 08:56
algorithm

Registered: May 2002
Posts: 702
The color matching routine is still very basic at the moment. (RGB difference). To implement more advanced color matching. However problems with wrong color choices can be rectified using the sliders. Have a look at the following examples. - Using medium flicker reduction (Before and After).

Before

[/img]http://www.myfilehut.com/userfiles/106855/before.jpg[/img]


After

[/img]http://www.myfilehut.com/userfiles/106855/after.jpg[/img]
2006-10-10 08:57
algorithm

Registered: May 2002
Posts: 702

The color matching routine is still very basic at the moment. (RGB difference). To implement more advanced color matching. However problems with wrong color choices can be rectified using the sliders. Have a look at the following examples. - Using medium flicker reduction (Before and After).

Before




After

2006-10-10 09:43
JackAsser

Registered: Jun 2002
Posts: 1989
And if you hand pixel it manually you get:

http://noname.c64.org/csdb/release/viewpic.php?id=11066

One of Dane's masterpieces...
2006-10-10 10:48
algorithm

Registered: May 2002
Posts: 702
yes, that XFLI picture is a lovely piece of pixelling.
2006-10-10 12:24
Oswald

Registered: Apr 2002
Posts: 5021
my problem is the same as in the beginning: the mix colors doesnt look at all the same on the real thing like the ones on your screenshots
2006-10-10 12:47
algorithm

Registered: May 2002
Posts: 702
Can you clarify that further?

Is there a major difference between PAL emulation in Winvice and a TV set. It looks fine in Winvice and on my TV Set.

What do the others think? Its just a bit funny how some people say that the conversion and display on a C64 looks amazing and some say it does not??

2006-10-11 01:58
chatGPZ

Registered: Dec 2001
Posts: 11123
oswald is ignoring the fact that every c64/monitor combination looks different =)
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