| |
Wile Coyote Account closed
Registered: Mar 2004 Posts: 646 |
How many years does the C64 have remaining?
With activity down, combined with appearances of sceneres releasing old stuff created years back, I wonder how much the C64 scene can continue?
|
|
... 125 posts hidden. Click here to view all posts.... |
| |
Oswald
Registered: Apr 2002 Posts: 5086 |
from that article:
"Often overshadowed by the Apple II and Atari 800, the Commodore 64 rose to great heights in the 1980s. From 1982-1993, 17 million C64s were sold. "
"a relatively parent-friendly price -- $595."
"graphics weak in comparison to the Apple II and Atari 800"
|
| |
chatGPZ
Registered: Dec 2001 Posts: 11352 |
Quote: from that article:
"Often overshadowed by the Apple II and Atari 800, the Commodore 64 rose to great heights in the 1980s. From 1982-1993, 17 million C64s were sold. "
"a relatively parent-friendly price -- $595."
"graphics weak in comparison to the Apple II and Atari 800"
ROFL |
| |
Wile Coyote Account closed
Registered: Mar 2004 Posts: 646 |
Fatfrost: i have spare c64 if wec wants one
Thanks for the offer. One day I will win from ebay
Oswald: you have a lot of trackmos in that list.
Groepaz: indeed. "megademo" is a term that doesnt really apply to any of the demos you mention =)
For me the demos in the list (which isnt a defintive list btw) are mega. Trackmo or not, I dont see how that has any affect on mega status.
Vanja: mr. Wile Coyote
mr? - better than misses I suppose.
TDJ: A mega-demo imho is mostly a (large) collection of parts, spacebar-pressing-enabled. It also needs a certain 'feeling'
I agree with large collection of parts, I do not see why spacebar pressing-enabled has any affect on weather a demo can be labelled a mega demo or not. As for certain feeling, I can agree with that also. Having a production that contains feeling, especially feeling from having many people worked on a single production, really makes a mega demo.
Large is one thing, Mega is another. I guess Large and boring, disqualifies a demo from being Mega :D
|
| |
chatGPZ
Registered: Dec 2001 Posts: 11352 |
oh boy ... o_O |
| |
TDJ
Registered: Dec 2001 Posts: 1879 |
@WEC: the term megademo has had a certain meaning for quite a long time now, why the urge to redefine it? Why not just use it the same way all other people do? |
| |
Wile Coyote Account closed
Registered: Mar 2004 Posts: 646 |
Quote: @WEC: the term megademo has had a certain meaning for quite a long time now, why the urge to redefine it? Why not just use it the same way all other people do?
yEAAH eye no
Pressing Space Bar to advance a part is one thing, but what about pressing a different key, the Return key for example :D
|
| |
null Account closed
Registered: Jun 2006 Posts: 645 |
Quote: yEAAH eye no
Pressing Space Bar to advance a part is one thing, but what about pressing a different key, the Return key for example :D
or fingering the joyport...
-----------------------------
http://zomgwtfbbq.info |
| |
Mace
Registered: May 2002 Posts: 1799 |
In mega demos, let's say that user interaction is needed to advance to the next part.
Large demos that do that by themselves are called 'trackmo' when continuously loading and 'dentro' when all is in one file.
Or am I wrong?
I mean, we're digressing a bit here, but since the original discussion was rather uninteresting in the first place, let's make it a useful thread by defining a few things ;-) |
| |
Mermaid
Registered: Jan 2002 Posts: 338 |
<oldskoolC64scener> Define what now?
<oldskoolC64scener> Dentro = retarded Amiga term, on the C64 we call everything a "demo"!
<oldskoolC64scener> I piss on your lame dentros/invitros/trackmos/cracktros/wtftros!
<randomNooblet> I think you need a hug |
| |
Oswald
Registered: Apr 2002 Posts: 5086 |
"Having a production that contains feeling, especially feeling from having many people worked on a single production, really makes a mega demo.
Large is one thing, Mega is another. I guess Large and boring, disqualifies a demo from being Mega :D"
you just make yourself look like an idiot. everyone knows whats a mega demo except you. |
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 - Next |