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Forums > CSDb Entries > Release id #178956 : Plant
2019-06-23 05:55
Moloch

Registered: Jan 2002
Posts: 2929
Release id #178956 : Plant

Submitted by Compyx [PM] on 23 June 2019
Probably this (from Lemon64 of all places):

There is an even better way to do it - let's abuse the DIM-command!!

Since DIM normally clears an array, why not use it for clearing a bitmap as well?

Try this:
POKE 88,0:POKE 89,63:POKE 113,64:POKE 114,31:POKE 12,1:SYS 45760

This will fill memory from 8192-16191 ($2000-$3F3F) will nullbytes.

- Catboy


Fucking BASIC weirdos :)

User Comment
Submitted by Oswald [PM] on 22 June 2019
IIRC you can clear memory faster with declaring a large array :)

User Comment
Submitted by Oswald [PM] on 22 June 2019
80 mem=8192+int(v/8)*320+int(u/8)*8+(vand7):pokemem,peek(mem)or2^(7-(uand7))

lol :D
 
... 10 posts hidden. Click here to view all posts....
 
2019-07-05 16:47
ChristopherJam

Registered: Aug 2004
Posts: 1409
Rudi - you need 504 ($01f8) to support X values greater than 255

That said, -8 also works to clear the low three bits, and a quick test shows it's considerably faster! I guess it avoids a couple of multiply-by-10s in the parser.

I just compared
a=ti:fori=1to1000:j=iand-8:next:?ti-a
to
a=ti:fori=1to1000:j=iand504:next:?ti-a

The latter is around 420 ticks, compared to 320 for the former.
2019-07-07 06:06
Rudi

Registered: May 2010
Posts: 126
ok neat
2019-07-07 21:54
bugjam

Registered: Apr 2003
Posts: 2594
*waitingfornewversion* :-)
2019-07-08 04:24
Rudi

Registered: May 2010
Posts: 126
bugjam: ChristopherJam is the Master of size and speed optimizing Basic programs so let him do it :) I can come up with wrong ideas that will lead to some lesser ticks perhaps, but.
2019-07-08 22:36
bugjam

Registered: Apr 2003
Posts: 2594
Don't be too modest, you triggered the whole thing, which is an achievement as well. :-)
2019-07-09 02:41
Rudi

Registered: May 2010
Posts: 126
Thanks bugjam.
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