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Forums > CSDb Discussions > Future of C64 demos
2010-11-01 21:07
Digger

Registered: Mar 2005
Posts: 427
Future of C64 demos

Just seen this awesome video http://vimeo.com/16219591 and instantly thought that this style is pretty much achievable on C64 (including the soundtrack)... it would be tricky to manage memory though.

Share your thoughts ;-)
 
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2010-11-06 11:08
Linus

Registered: Jun 2004
Posts: 639
Lovely stuff, Digger. I especially like the soundtrack. Glitch ftw.
2010-11-06 13:09
Krill

Registered: Apr 2002
Posts: 2968
Great synaesthetic effect, but the looks are not my cup of tea. Wouldn't be switching frames as fast as needed on C64, though, you cannot draw more than a few lines in a frame.
2010-11-06 13:59
Skate

Registered: Jul 2003
Posts: 494
I'll be honest about this. I "HATE" these kind of demos and I don't see an "achivement" in them. Btw, I'm not talking about demos like Trans*Form. Trans*Form has a neat design and it's not in a "noise demo" category. I think some of you already noticed that I "HATE" speedfisters, jumalauta and groups like these. "eye fisting effects" are not hard to make and they don't look good. Many of noise demo makers tries to hide behind the synch but the point is, you can make a great synch with "not shitty looking effects" as well.

I know my message is not so friendly and look like a little disrespectful but read my first sentence of my post again...
2010-11-06 14:18
Oswald

Registered: Apr 2002
Posts: 5086
I think you need to grow older to get tired of cleaned up stuff, and see the beauty of these:

http://www.youtube.com/watch?v=83QLh1npELw


also I guess its harder to make the noise look nice & good, than make look clean stuff nice ? :)

I like both styles if its done well.
2010-11-06 15:21
Krill

Registered: Apr 2002
Posts: 2968
But this demo looks good, the stuff in Digger's link doesn't. Of course, it's just taste in the end.
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