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hedning
Registered: Mar 2009 Posts: 4734 |
Release id #175656 : Space Beer
Can anyone else check this one a real 1541. Me and a friend tried multiple drives and c64’s, and we are only lucky using 1541-II. (1541, 1571, Oceanic fails). Strange. |
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map
Registered: Feb 2002 Posts: 27 |
Hi,
I quickly did a test with a 1541-II and a 1571.
With 1571 the intro starts for a few seconds until the scroll should rotate the first time but does not continue.
With the 1541-II the intro of the demo does not even start.
:-( |
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hedning
Registered: Mar 2009 Posts: 4734 |
We were discussing the possibility that the loader was only tested on 1541 Ultimate (or worst case only Vice?), thus not taking in account the somewhat quirky and different speeds of normal drives. That might be the reason, but is just a theory. |
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Krill
Registered: Apr 2002 Posts: 2982 |
Yes, you can always blame the loader. Which of course was only ever tested on emulators, if at all. Possibly the dude just hacked in the code without ever running it. |
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chatGPZ
Registered: Dec 2001 Posts: 11391 |
Another demonstration of why compos should use real hardware, drive included :) |
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Krill
Registered: Apr 2002 Posts: 2982 |
The demo uses Krill's Loader, Repository Version 166 - try and see if the test program that comes with the archive works with your drives.
As for 1571, yes, there was a bug that i found while working on Krill's Loader, Repository Version 184 - for which Space Beer was one of my test demos.
IIRC, the older version worked fine on any 1541 variant that i happen to own. Yes, actual real brick-and-mortar drives.
I'll make a build with the new version tonight and post a link here. |
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iAN CooG
Registered: May 2002 Posts: 3204 |
<Post edited by iAN CooG on 20/5-2020 13:35>
Deal with it, most people don't care anymore to use actual C64 HW or as in this case a real 1541 drive, it's too convenient and faster. It's funny to think that I was addressed as an emulamer for years because I haven't touched a real C64 setup since 1995 and doing all my stuff on PC only, now it has become the norm for almost everyone.
We can test dual/multi SID tunes, REU, EF, SFX FM tunes etcetc, without even owning the actual HW. The downside is that a release might work in emulators only, and the fact this has been noticed so long after the release, means that almost nobody ever cared to run on real HW so far. |
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Krill
Registered: Apr 2002 Posts: 2982 |
Yes, my towers o' drives are possibly just made of vapour, too. |
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hedning
Registered: Mar 2009 Posts: 4734 |
Quote: Yes, you can always blame the loader. Which of course was only ever tested on emulators, if at all. Possibly the dude just hacked in the code without ever running it.
I never blamed you. I was asking in the loader somehow was optimized by the demo coder in a way that was too fast for real drives? :) |
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hedning
Registered: Mar 2009 Posts: 4734 |
Quote: Another demonstration of why compos should use real hardware, drive included :)
+1 |
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hedning
Registered: Mar 2009 Posts: 4734 |
Quote: Deal with it, most people don't care anymore to use actual C64 HW or as in this case a real 1541 drive, it's too convenient and faster. It's funny to think that I was addressed as an emulamer for years because I haven't touched a real C64 setup since 1995 and doing all my stuff on PC only, now it has become the norm for almost everyone.
We can test dual/multi SID tunes, REU, EF, SFX FM tunes etcetc, without even owning the actual HW. The downside is that a release might work in emulators only, and the fact this has been noticed so long after the release, means that almost nobody ever cared to run on real HW so far.
<Post edited by hedning on 20/5-2020 13:45>
Still real hw is the benchmark and standard. If not, we are not a C64 scene anymore. Deal with it.
At the compo they ran it on real hw, of course, but with the 1541U2. I actually run into the problem after the compo, because I still transfer releases to real disks and put in my diskboxes, but at the time I just thought it was a bad disk. |
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