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Forums > CSDb Discussions > How many years does the C64 have remaining?
2007-11-28 22:22
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
How many years does the C64 have remaining?

With activity down, combined with appearances of sceneres releasing old stuff created years back, I wonder how much the C64 scene can continue?

 
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2007-12-05 21:11
Testa
Account closed

Registered: Oct 2004
Posts: 197
come on... i am c64 scener for life!.. every day i am amazed that some many people are expressing themselves on a creative way. I hope that the c64 scene never dies .. by the way I learn finally how to program this mean machine.
Regards,
mcd/silicon
2007-12-05 21:13
chatGPZ

Registered: Dec 2001
Posts: 11352
Quote:

If there's one scener who lives by this rule, it has to Crest's Crossbow. Getting a word out of him can be tough :)


you'd be surprised how much he writes in a certain other forum :)
2007-12-05 21:23
Mermaid

Registered: Jan 2002
Posts: 338
Quote:
then the C64 scene could see and massive revival and the return of the mega demo ;D

Define mega demo...and what exactly was the last mega demo released in your opinion sir?

Quote:
I'm also with HCL on the less talk more work issue.

Does that mean you won't be starting any more of these wonderful topics? :( Please say it isn't so!!
2007-12-05 22:44
TDJ

Registered: Dec 2001
Posts: 1879
Y'all are figments of my imagination anyway, so when I die, you die, thus the scene dies.
2007-12-06 00:02
Sledge

Registered: Sep 2003
Posts: 102
When I was 17 years old I thought that I would be doing this scene stuff for two more years. Longer than that would seem wrong to me. Childish sort of... now I have been here for tooooo (read: tooooo x alot of more ooooo:s) long, and my mind tells me that I'm still a child.. so I guess I'll be around for a while longer :)

Oh, and my dream is to be like those american User Group guys. Being 70+ something, and the computer of choice is still the C64. Heck, I'm planning to go GEOS completely in a couple of years... really!


2007-12-06 19:01
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
Quote: Quote:
then the C64 scene could see and massive revival and the return of the mega demo ;D

Define mega demo...and what exactly was the last mega demo released in your opinion sir?

Quote:
I'm also with HCL on the less talk more work issue.

Does that mean you won't be starting any more of these wonderful topics? :( Please say it isn't so!!


define Mega Demo? Oh. Er. Well...

I think size plays a part, and level's of awesomeness. Awesomeness comes in all formes, from graphics, sound, design, breaking records. I'm not sure what the last mega demo was (I'll get back to you on that one, later on during this post). Black Mail's Dutch Breeze is a Mega Demo, Booze Design's Royal Arte is a Mega demo, Crest's Ice Cream Castle is a Mega demo, Camelot's Tower Power is a Mega demo, Reflex's Mathmatica is a mega demo, Censor's Spasmolytic is a Mega demo. Krestology springs to mind, although at times it feels like the king of grahpic shows, rather than a Mega demo. As for the last mega demo (today being 6th December 2007 and only 19 days to santa arrvies - Yay!) Deus Ex Machina may well be the one :)

2007-12-06 22:20
Oswald

Registered: Apr 2002
Posts: 5086
you have a lot of trackmos in that list.
2007-12-06 23:06
chatGPZ

Registered: Dec 2001
Posts: 11352
indeed. "megademo" is a term that doesnt really apply to any of the demos you mention =)
2007-12-07 10:44
TDJ

Registered: Dec 2001
Posts: 1879
Also, DEM is older than Royal Arte, so even if the demos on your list would qualify, it wouldn't have been the last.

A mega-demo imho is mostly a (large) collection of parts, spacebar-pressing-enabled. It also needs a certain 'feeling', hence Visual Delight 2 isn't one, but Sex and Violence most certainly is ;)

I think it's a thing of the 80's, to be honest.
2007-12-07 11:12
chatGPZ

Registered: Dec 2001
Posts: 11352
what TDJ said :) a "megademo" typically equals an inconsistant collection of "parts" which are barely more than intros :=)
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