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Forums > CSDb Discussions > DemoBase 64
2004-06-16 20:45
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
DemoBase 64

Optic and me talked about a demobase project on IRC.

I think it's time now, while disks are still working.


Let's assemble a team, and divide the work, and get crackin'! :-)


?

There is a lot of collectors, and I heard Graham has a big one.

Join!!

 
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2004-06-17 07:23
Steppe

Registered: Jan 2002
Posts: 1510
Stop kidding around, iopop... ;-)
2004-06-17 08:57
blackdroid
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Registered: Mar 2002
Posts: 84
as iopop I also wonder what the goal is, we already have www.c64.ch and csdb, is the goal to just produce a zip, with regular updates or ?
2004-06-17 09:13
Steppe

Registered: Jan 2002
Posts: 1510
Don't get me wrong, c64.ch and csdb are nice things, but they're growing too slowly. And there are too many entries without a download link or any other info here. And sometimes I'm asking myself: How can people add releases here, complete with screenshot and everything, but then they don't add a download link. Argh... :-/

A pure filecollections, sorted by group, would be built up 10 times quicker than the file-aspect of CSDb only. Remember, CSDb covers the whole scene.

I can also understand why the collectors out there don't publish their well sorted collections in one piece. I have now sorted 20% of my own collection and it took ages... Put it all online so that some leecher can get it in 2 minutes? No! Share what I have upon friendly request? Anytime!
2004-06-17 10:25
SIDWAVE
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Registered: Apr 2002
Posts: 2238
Blackdroid: The goal seems to me, that we put everything into one place, from where it can be sent to a C64 and/or launched in an emulator.

Gamebase, and some other frontends can do that.

Collecting is a matter of sending all stuff to one place.

For those who don't want a big collection, they can get stuff here at CSDB.

I'm sure some script injections into the database can effectively do things very fast, once the credits+screenshots have been made.

Wvl said last night that he had gotten a copy of Graham's stuff.

Also last night, Cyberbrain and I both downloaded 731 disks from www.theoldcomputer.com - I already found many things that weren't in any of my many CD collections.
2004-06-17 14:10
Graham
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Registered: Dec 2002
Posts: 990
i dont think a demo database in the way of csdb is very useful. there's thousands of demos out and it sucks to click madly around just to download one of them. i go for a cd based database because all demos are instantly available there and every demo is max. two mouseclicks away, no internet connection needed.
2004-06-17 14:12
Graham
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Registered: Dec 2002
Posts: 990
rambones wrote:

"Blackdroid: The goal seems to me, that we put everything into one place, from where it can be sent to a C64 and/or launched in an emulator. Gamebase, and some other frontends can do that."

i have done such a frontend already. there's more than 3200 demos available, all tested etc.
2004-06-17 14:42
SIDWAVE
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Registered: Apr 2002
Posts: 2238
That sounds good Graham, and it's also the best to have it on disk/CD.
2004-06-17 18:36
iopop

Registered: Dec 2001
Posts: 317
My question was all serious and now when Rambones described what he wanted, a frontend, it sounds like something similar to what Graham have done.

I still think CSDb with the combination of a auto sorted ftp, depending on the state of the database, is the way I want it. The usual collections problem, everybody has their own system. The discussion about having a organized collectors group have been up here before.

But then again, I mostly find the story behind the demos more interesting than the demos themself. So, just ignore me...
2004-06-17 20:06
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
My last reply was totally irrelevant, so i deleted it.

So is anyone interrested in this or not ?
2005-04-15 22:50
Optic
Account closed

Registered: May 2002
Posts: 28
Heh, can't believe i've missed this one :D Although i never expected to find it in a forum-section dedicated to CSDB-matters...

Yes the original idea jan and i talked about was to have a Gamebase64-esque type of deal...

A CD or a DVD containing atleast the following:

a modified Gamebase64 database file.. this would contain the demo-specific information (Who did it, Screenshots, how many parts, date/year of release etc...)

The Collection (ie. demos which are in the database) this would contain tested and fully working versions of the demos.. since the internet is full of stuff that is corrupted completely of half-working.. and to gather a collection which isn't plagued by duplicates for example (what's the fucking point in having the same demo/intro in 6 differently packed filesets sfx/zipcoded/lynxed/whatever, when you only need to use .d64 in 99.9% of the stuff.. it works and preserves the original filenames and directory-arts for example..)

Since Gamebase64 has possibility of using HVSC.. you could listen to the tunes used in the demos with.. say sidplay2/w forexample with a click of a mouse, and launch the demo in your preferred emulator with another..

We never planned it to make it as a CSDB-replacement or even a compliment, far from it... just a project to make the lives of the people who love the demos and intros of the trusty old C64 a bit more pleasant and easier... a handy collection of demos on a disc to be used wherever you are.. regardless of internet connection..

What i'm trying to do here(and hopefully a few others :D) is to summarize the fruits of the individual collectors labour out there into a single, comprehensive and uniform package for all to enjoy

ok, it's 2 o'clock in the night and i'm tired, rambling on and my brain is stuck in a loop, so i'll shut up now.. but if there are questions that still bother you... don't hesitate to ask :)
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