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Forums > C64 Composing > GoatTracker v2.0 beta
2005-06-23 08:11
Turtle
Account closed

Registered: Jan 2002
Posts: 70
GoatTracker v2.0 beta

That's a great one!!!!

Cadaver, didn't I hear you denying any activities in that direction a few weeks ago in an other thread.

I guess this major version release will make a lot composers more than happy. All points on my wishlist are marked as accomplished....

Now it's time to start a new topic of tips&tricks with this release.


Thanx,

Turtle
 
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2006-12-23 01:17
ChristopherJam

Registered: Aug 2004
Posts: 1382
OK, I just reinstalled VICE (the Mac port isn't particularly native (x11) and two years ago was pretty buggy), and the hi-hat(?) is still noticeably off, but the drums sound much much better.

I did use to VICE (and regular transfers to real c64!) for instrument repair at LCP2004 once I discovered that all the instruments I'd been testing under power64 were broken. I know now it was the ADSR delay bug, but at the time I wasn't familiar with it, and just resorted to a fast attack and several gated frames.

*tries to feel motivated about launching virtual PC*
*fails*
2006-12-23 08:41
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: VICE? Sidplay/W?

or Hoxs64..

Personally I would not recommend Sidplay/W.

--

Anyway, I hope that people finally start to compose their killer tunes in 25Hz mode instead of multispeed. :))))))
2006-12-23 11:32
Linus

Registered: Jun 2004
Posts: 639
"Man's got to know his limitations" - Harry Calahan.

:)
2006-12-23 23:16
Jammer

Registered: Nov 2002
Posts: 1293
Quote: Just a short sample (done right now):

http://www.rogepost.com/n/9922518421

Use something else than sidplay2w to listen. :)

Jammer, you have to use gateofftimer "81". Wavetable will be started directly with the desired waveform on frame 0. (without the $09)
Anyway, filters doesn't start at frame 0, so you must use a few tricks to make filtersounds not buggy.


'nie ucz ojca dzieci robic'

which translates literally as:

don't teach father how to make kids :D

i really know every trick with hardrestart in gt, the way i've done it in my example is strictly controlled as it was my purpose to make it sound just like that :P i planned to make the most realistic 25hz snare possible and probably accomplished the mission :P
2006-12-24 00:18
Raf

Registered: Nov 2003
Posts: 343
said by the most modest scener over all the world ;-)

www.vulture.c64.org
2006-12-24 09:04
Laxity

Registered: Aug 2005
Posts: 459
Quote: Just a short sample (done right now):

http://www.rogepost.com/n/9922518421

Use something else than sidplay2w to listen. :)

Jammer, you have to use gateofftimer "81". Wavetable will be started directly with the desired waveform on frame 0. (without the $09)
Anyway, filters doesn't start at frame 0, so you must use a few tricks to make filtersounds not buggy.


Nice..

I wouldn't have guessed that this is half speed, but the "quality" doesn't surprise me either. Since the ADSR bug causes a gate on delay of roughly one and a half frames, one can still make the usual short initial noise etc..

What's the catch with SidPlay/w, why is it "bad"?
2006-12-24 10:56
Bamu®
Account closed

Registered: May 2005
Posts: 1332
... because it has (IMO) an extremely low quality audio output. :-D

1. 6581 filters: where is the distortion?
2. 6581/8580: there is something missing in the noise waveform.
3. 8580: Damn, resonance is too low in reSID. (it's the same in GT)
4. Emulation: Where is the high quality mode? (resample, interpolation)

And it seems that the emulation isn't that cycle exact (sometimes) like the real thing.

Anyway, here an example:

http://www.rogepost.com/n/2206993644
2006-12-24 11:08
Raf

Registered: Nov 2003
Posts: 343
then use

x64 -vsid <filename.sid>

;-) - you have control over all the params using additional cmd line switches.

www.vulture.c64.org
2006-12-24 13:34
Jammer

Registered: Nov 2002
Posts: 1293
laxity >> sidplay 2/w has totally screwed up hi pass filter. instead of 'ssssss' you hear 'shhhhh'. above $80 there's no difference in cutoff at all. i personally recommend sidplay 2 for winamp, it sounds practically like goat tracker and vice (however i've noticed minor adsr bugs in my one tune but still it's better than sidplay 2/w). moreover, 8580 combined waves sound much better with sidplay 2 for winamp.
2006-12-24 16:02
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: laxity >> sidplay 2/w has totally screwed up hi pass filter. instead of 'ssssss' you hear 'shhhhh'. above $80 there's no difference in cutoff at all. i personally recommend sidplay 2 for winamp, it sounds practically like goat tracker and vice (however i've noticed minor adsr bugs in my one tune but still it's better than sidplay 2/w). moreover, 8580 combined waves sound much better with sidplay 2 for winamp.


... or a real 8580 :)

@raf

which are the additional parameters? What can be changed?


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