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Forums > CSDb Discussions > Demo Parts / Effects Anthology
2010-06-21 07:29
Case

Registered: Aug 2002
Posts: 142
Demo Parts / Effects Anthology

I was looking over some old demo from compunet the other day and it got me wondering. Would it be possible to create a list of demo effects, the they were first done and the coder who created them.

I know in the past, somoe people have released an effect and then someone has 'said' that they had the idea for the same effect before.

anyone think this is possible ?
2010-06-21 07:42
enthusi

Registered: May 2004
Posts: 677
http://codebase64.org/doku.php?id=base:demo_world_records_and_w..

AFAIK the most 'complete' approach.
Feel free to contribute :)
2010-06-21 07:52
Case

Registered: Aug 2002
Posts: 142
thanks for the link, will check it out.
2010-06-21 19:33
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
I thought many times to make an Anthology demo.
It should have all routines, showed in the order they came into reality, ending with the latest 9-sprites, rotzoomers and dycp-splitters :D

1. printscreen demo
2. flashing text colors
..
..
8. sideborder sprites
..
..
12. FLI graphics
..
..

you get the idea....
2010-06-21 19:34
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
2010-06-21 19:43
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
Longest scroll text(s)
Megastyle: The Great Kloakkman
$1dcbb characters (the scroll states “bytes”) long scrolltext in a single load
Release: 1995

I've always really liked The Great Kloakkman :D
It's one of those demo's that stays in the mind.
The image of the guy reaching for the paper..
The roof top set in the snow (disguises border well)..
Then there's longest Scrolltext, from Scroll.
2010-06-21 19:45
Case

Registered: Aug 2002
Posts: 142
I was thinking the same thing, but having 2 versions.

The first version would be a faithful reproduction of the original, and then 2nd would be a more modern version.

Or it could be done in stages, so you could have the 80's, the 90's and finally the 00's

I for one would love to see an anthology demo, heck i'd even help organise it if it was gonna happen.
2010-06-21 20:21
WVL

Registered: Mar 2002
Posts: 895
What's a DYCP-splitter? :D
2010-06-21 20:22
enthusi

Registered: May 2004
Posts: 677
I think the point is:
most stuff of the 80's would still rock in a demo today.
In other words: there is a very small base of demo-coders. Some top-notch artists and then quite some forgotten skills.
Not sure how many could even do a fancy fli-scroll these days. Im serious.
2010-06-22 08:24
Skate

Registered: Jul 2003
Posts: 494
@enthusi: I believe "many" coders can make a fancy fli scroll today but without an improvement, it doesn't make sense and they can get bad criticisms. For example Cruzer has made a "FLI Fluffy" in "You Know The Routine" demo. That's what should be done instead of "yet another FLI scroll".

maybe fli scrolls can still be useful for a party invitro or an on the fly party product like a party scroll etc.
2010-06-22 09:35
A Life in Hell
Account closed

Registered: May 2002
Posts: 204
Quote: I think the point is:
most stuff of the 80's would still rock in a demo today.
In other words: there is a very small base of demo-coders. Some top-notch artists and then quite some forgotten skills.
Not sure how many could even do a fancy fli-scroll these days. Im serious.


I did a fli scroll in a demo a while ago. No-one was impressed by that part :)
2010-06-22 12:49
WVL

Registered: Mar 2002
Posts: 895
Right.. like nobody 'remembers' how to do a FLI scroll anymore :D.. I still dont know what a DYCP-splitter is though :D Is this one of the forgotten skills?
2010-06-22 16:35
Slammer

Registered: Feb 2004
Posts: 416
WVL: I guess Jan meant DYSP over rastersplits. But there are some old Megastyle demos with dycp's over rastersplits aswell. Kalle Kloak (Mini dycps with fld over 'splits') and Aaargh comes into mind.
2010-06-22 17:49
WVL

Registered: Mar 2002
Posts: 895
Oh noes, and I was hoping to be the first one with a DYCP-splitter.. :(
2010-06-22 19:05
HCL

Registered: Feb 2003
Posts: 727
Quote: Oh noes, and I was hoping to be the first one with a DYCP-splitter.. :(

@WVL: ..but, you don't know what a DYCP-splitter is. How can you make one? ;P.

Anyway, the anthology idea is nice, but i would think there are way to many kinds of effects, and routines *almost* the same, variations etc. It would be quite hard to do a fair anthology really.
2010-06-22 19:59
4mat

Registered: May 2010
Posts: 65
Rebels on the Amiga did something similar for the first era of c64 demos.

http://pouet.net/prod.php?which=2714
2010-06-22 20:03
Joe

Registered: Apr 2002
Posts: 226
It's quite funny, but that demo just popped up in my head.

That could be one way: A long scroll-text, variations of effects and beautiful artwork moving from chars, hires and bitmap,
FLI to NUFLI and some fast trackloader-system all together and the likewise with sound. From dramatic, emotional guitar solos to clockworks and bolts.
2010-06-22 20:44
Case

Registered: Aug 2002
Posts: 142
It's nice to see everyone posting here, but how about we start getting back to the original idea of the subject and not into a dicussion about who can and cannot code routines.

How about we start listing effects and then maybe, just maybe we could get some coders / graphicians / musicians and create the anthology demo as the ultimate 64 tribute demo.
2010-06-23 19:30
Frantic

Registered: Mar 2003
Posts: 1646
@case: I think your question is too general. If you ask people something more specific, about some specific effect or VIC trick, I think the discussion may get going.
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