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LaserX Account closed
Registered: Aug 2002 Posts: 2 |
searching for 2 demos...
Hi,
i am looking for these demos:
wannk or die - level 99/TLI
Real Dysp - Triton Technology
Both were released arround 1987/1988.
Does someone here have them ? I have searched all common ftps, nothing.
Thanks,
LaserX |
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Acidchild
Registered: Jan 2002 Posts: 476 |
i've got that triton-demo, so if you still need it, email me at: acido@gmx.de
wolfram |
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Motion Account closed
Registered: Aug 2002 Posts: 69 |
Is that the demo with multiplex sprites over 1 pixel rasters and splits?
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cba
Registered: Apr 2002 Posts: 935 |
I love old request topics :
Anyways after all those years both demos are online :
Wank or Die
Real D.Y.S.P.
Close topic :)
Niels |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
Quote:
i've got that triton-demo, so if you still need it, email me at: acido@gmx.de
wtf, that must be the most retarded reply in a request thread ever. if you have it, upload it! |
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Acidchild
Registered: Jan 2002 Posts: 476 |
calm down tobias, you can be sure that i have helped enough with finding missing stuff for csdb and btw, i never got any email by the requester, maybe it wasn't that important to get this demo. |
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wreg Account closed
Registered: Mar 2004 Posts: 679 |
i dont think you can ever help enough :) |
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HCL
Registered: Feb 2003 Posts: 728 |
Looking for (one) other demo. I remember a demo from ~1991 or so, having a part with a startfield moving in x-y-z, like the intro of "OneYearCamelot 3". In this part however, the starfield had larger stars, and was probably made with ~24 sprites instead of ordinary plotts.
I have the feeling it was made by a Danish group, but now i've checked most of Starion, Bonzai, Camelot and Bones stuff from then, finding nothing. Anyone to my aid, plz.. |
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Oswald
Registered: Apr 2002 Posts: 5094 |
had its own topic already, but what the heck..
looking for a multiload demo. well multiscreen atleast, not sure if it REALLY loaded between parts.
one of the parts had this music:
http://www.c64.org/HVSC/MUSICIANS/F/FAME/Hendriks_Michael/FAME_..
this particular part had 8 (or more?) sprites moving in a weird funny sinus over a scroller. the scroller was white on black and could stretch each letter individually the letters were about 8 char wide, the stretching was done with no vic tricks. the scroller was on the top of the screen, with a logo beneath (how unusual)
the last or one of the last parts had fullscreen brownish rasters under x expanded grey dysp scroller. |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
@HCL: Psychotic Dreams/Brutal (endpart)
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HCL
Registered: Feb 2003 Posts: 728 |
@Graham: Damn right, Brutal it was :). Thnx. OMG, that shite-text totally destroys the effect!! Looks abit buggy btw.
@Oswald: I made an Intro for Chromance back in 1992 or so, using that tune. Guess that's not what you're after.. |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
Still the best part of it's kind.
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HCL
Registered: Feb 2003 Posts: 728 |
Freeze the part, and fill $e000-$e800 with 0. Then it looks better :).
Maybe one could do the smaller stars with bobs!? hmm.. :) |
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Ksubi Account closed
Registered: Nov 2007 Posts: 87 |
Both star fields are awesome. The end part would be nice in the borders as well.
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Zyron
Registered: Jan 2002 Posts: 2381 |
Everything would be nice in the borders as well... |
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Oswald
Registered: Apr 2002 Posts: 5094 |
that brutal starfield could be done with bobs at worst in 50/3 fps... today a starfield should be made of about 512 stars.. |
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Trurl
Registered: Mar 2002 Posts: 61 |
Quote:Wank or Die
What a lovely title! :) |