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TWW
Registered: Jul 2009 Posts: 541 |
Release id #86776 : Project One V0.6
Oswald:
How do I change the BG collor when drawing in Koala in P1? |
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... 47 posts hidden. Click here to view all posts.... |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Yo people. Has anyone ever managed to run P1 in Wine?
Installer sometimes works fine, sometimes dies with the following error:
When it works, I can't save or export anything, so the only way to save workstages is to make screenshots of the zoom window, which is fucking tedious.
Any ideas? |
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chatGPZ
Registered: Dec 2001 Posts: 11133 |
use 0.5, that should work (it did for me atleast) |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quote: use 0.5, that should work (it did for me atleast)
Already tried, but nope, the same error :( |
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chatGPZ
Registered: Dec 2001 Posts: 11133 |
oh i remember... you also needed some dlls, which are missing in the setup.exe. the p1 dir looks like this here. (just checked again, it starts fine):
-rw-r--r-- 1 groepaz groepaz 77824 23. Aug 2001 asycfilt.dll
-rw-r--r-- 1 groepaz groepaz 22288 31. Mai 1998 COMCAT.DLL
-rw-r--r-- 1 groepaz groepaz 140096 24. Jun 1998 COMDLG32.OCX
-rw-r--r-- 1 groepaz groepaz 1066176 22. Mai 2000 mscomctl.ocx
-rw-r--r-- 1 groepaz groepaz 1388544 23. Aug 2001 msvbvm60.dll
-rw-r--r-- 1 groepaz groepaz 569344 29. Aug 2002 oleaut32.dll
-rw-r--r-- 1 groepaz groepaz 106496 23. Aug 2001 olepro32.dll
-rw-r--r-- 1 groepaz groepaz 290816 13. Mai 2005 ProjectOne.exe
-rw-r--r-- 1 groepaz groepaz 8955 20. Jun 2005 'README!.txt'
-rw-r--r-- 1 groepaz groepaz 286720 20. Jun 1998 SETUP1.EXE
-rw-r--r-- 1 groepaz groepaz 73216 18. Jun 1998 ST6UNST.EXE
-rw-r--r-- 1 groepaz groepaz 17920 23. Aug 2001 stdole2.tlb
-rw-r--r-- 1 groepaz groepaz 102912 18. Jun 1998 VB6STKIT.DLL
you can also try installing the "winetricks" package, and install everything it offers (core fonts, runtimes, etc)
and.. DONT use the installer. it never worked right. copy the files you need from an installed directory on windows instead. |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Man, thanks a lot! Winetricks helped with 0.6! The error is still there, but after ignoring it, the install finishes and everything works fine (exporting the image too). Cool!
PS: it's a bit slow, though. |
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JackAsser
Registered: Jun 2002 Posts: 1989 |
Quote: Yo people. Has anyone ever managed to run P1 in Wine?
Installer sometimes works fine, sometimes dies with the following error:
When it works, I can't save or export anything, so the only way to save workstages is to make screenshots of the zoom window, which is fucking tedious.
Any ideas?
Wtf!!! No hidden tabs with ”fun” stuff?! :( |
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TheRyk
Registered: Mar 2009 Posts: 2076 |
indeed, sort of disappointing :( |
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chatGPZ
Registered: Dec 2001 Posts: 11133 |
Quote:Man, thanks a lot! Winetricks helped
yeah, its a mystery to me why all that stuff isnt part of a regular WINE install - you'll need it for a lot of things (especially core fonts and msvc runtimes) |
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ptoing
Registered: Sep 2005 Posts: 271 |
Why would you use P1 to begin with? Just use Grafx2 which has a linux distro, there are plugins to check for mcol and stuff like that. And then use Pixel Polizei which also runs under linux natively to make your prgs.
But I guess P1 can save some other formats. I tried it once and found the interface/UI/UX intolerable, but maybe that is just me. |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quoting ptoingWhy would you use P1 to begin with?
Eh, because it's the only graphics editor I'm fully comfortable with. Especially when making hires stuff. Yeah, I have already tried every other possible option on earth, otherwise I wouldn't have this question to begin with :D
Considering Grafx2, well, it's UI is kinda okay, I guess... I used to use its DOS version a lot 10-15 years ago for making MC and (I)FLI stuff, but comparing to P1, my flow would go to hell if I'd have to stop with pixelling every time I'd need to check for limitations/clashes, which are quite plenty while making hires, at least on types of hires stuff I'm making (with lot of transitions, avoiding blockyness as much as possible).
Quoting ptoinhI tried it once and found the interface/UI/UX intolerable, but maybe that is just me.
Yep, definitely a case of "to each his own" :D In the beginning when Oswald started coding on the first versions of P1, basically he was trying to integrate into P1 the way I pixel and what is intuitive for me. I could totally understand if it's ambiguous to others :D The same way I simply can't get used to any other x-platform pixel editor. P1 is matching my needs and my way of work 100%. |
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