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Release id #173794 : C64-Archiv 4.1
2019-01-23
10:19
Moloch
Registered: Jan 2002
Posts: 2912
Release id #173794 : C64-Archiv 4.1
User Comment
Submitted by reeca [PM] on 23 January 2019
Ok Sorted - You have to run the game first and then it creates the restored .d64 in the temp folder.
User Comment
Submitted by reeca [PM] on 23 January 2019
OK think I'm missing something here, Even though the restored zip file shows in the app I cant see it in the temp folder (checked its the same folder as in options)
User Comment
Submitted by reeca [PM] on 23 January 2019
Excellent thank you - maybe have an option to right click and save it to a specified folder?
Great App btw ;->
User Comment
Submitted by purmike [PM] on 22 January 2019
The files are stored in a temporay folder. Please go to options to find the path.
User Comment
Submitted by reeca [PM] on 21 January 2019
I can see that this supports DiskPacked ZipCode (4 file version, 1!*,..., 4!*) files and puts them back together again but where does it store the resulting .d64?
User Comment
Submitted by mstram [PM] on 9 January 2019
I am running win 7 64 bit
User Comment
Submitted by purmike [PM] on 9 January 2019
The setup contains all necessary files for sqlite. If you use Win7 32 bit please try the XP setup.
User Comment
Submitted by mstram [PM] on 9 January 2019
Running win 7 sp1 get :
error unable to load dll SQLite.interop.dll : The specified module could not be found
exception from HRESULT: 0x8007007e
I went to
https://system.data.sqlite.org/index.html/doc/trunk/www/downloa.
.
I have no idea what to download
2019-01-23
11:50
enigma
Registered: Feb 2002
Posts: 15
The program looks promising, however I ran into some problems:
I usually archive with Kryoflux and generate raw streams as well as G64.
The G64 files use the same name template as the attributed raw stream files.
1. When importing such a archive folder the import gets increasingly sluggish. Already after the first 100.000 files I can see that each subfolder takes several seconds to process.
2. It sees the G64 images, but says all are invalid. (They work though in Vice as well as U64 II)
- Import and attribution of the raw streams would be a nice feature.
Does C64-Archive parse SPS description template files on import?
2019-01-23
21:24
purmike
Registered: Sep 2009
Posts: 1
@enigma: The program imports G64 files only with certain length. Maybe this causes the import problem. Please send me some "invalid" files and SPS description template files, too.
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