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Forums > CSDb Feedback > Ignore buttons for the user comments section, please!
2007-01-29 08:12
Steppe

Registered: Jan 2002
Posts: 1510
Ignore buttons for the user comments section, please!

Perff, could you one day extend the ignore function from the forums to the user comments, please? I'm really getting tired of reading that smartass babble of nata in every corner of CSDb. That giant pile of oral diarrhea he's been emitting in the last time is slowly beginning to stink like elephant shit. Thanks in advance.
 
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2007-01-29 10:56
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Man, you already have that option.

Userpage -> Update your settings -> CSDb view mode -> Demo Scene

Voilà!


Yes, but there's a problem: Nata is not part of the scene, meaning he can't pick either the demo scene or the crack scene view.

Poor Nata.
2007-01-29 10:58
jailbird

Registered: Dec 2001
Posts: 1576
Quote: Yes, but there's a problem: Nata is not part of the scene, meaning he can't pick either the demo scene or the crack scene view.

Poor Nata.


Ok, in that case I propose a new option for the view mode:

Forum/Comment Scene

Problem solved.
2007-01-29 11:21
HMVDVA
Account closed

Registered: Dec 2005
Posts: 20
2007-01-29 11:23
stash
Account closed

Registered: Jan 2002
Posts: 343
muhahahahahahahahahahaha
2007-01-29 11:36
TDJ

Registered: Dec 2001
Posts: 1879
:)
2007-01-29 11:42
Mace

Registered: May 2002
Posts: 1799






2007-01-29 11:47
null
Account closed

Registered: Jun 2006
Posts: 645
And remember kids, the more you bitch, the bigger your penis is!

------------------------------------
Knoeki/DigitalSoundsSystem/Majestic Wizards.
2007-01-29 11:56
null
Account closed

Registered: Jun 2006
Posts: 645


------------------------------------
Knoeki/DigitalSoundsSystem/Majestic Wizards.
2007-01-29 12:07
null
Account closed

Registered: Jun 2006
Posts: 645


XD

------------------------------------
Knoeki/DigitalSoundsSystem/Majestic Wizards.
2007-01-29 12:37
ChristopherJam

Registered: Aug 2004
Posts: 1403
@Knoeki: *ROFLMAO*

You know, the title music for Teradyne Warrior features hard restart... And the sfx pre-HR at end of sound to ensure the next effect can start without a 40ms delay..
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