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Forums > CSDb Discussions > Donkey Kong Junior for C64
2014-11-05 21:01
Mr. SID

Registered: Jan 2003
Posts: 425
Donkey Kong Junior for C64

For those of you not reading lemon64 (can't blame you... :)


I'm proud to announce the imminent release of Donkey Kong Junior for the Commodore 64 (PAL and NTSC).

It's one of the classic arcade games of the early 1980s, but unfortunately never got a C64 release. We've spent some time to get rid of that problem.

The game will be available as a free download on Saturday, November 8th 2014.

What are you gonna get? A 100% accurate port of the Atari 7800 version, which is highly regarded as an excellent conversion of the arcade original.
Check out this review if you want to learn more about the game:
https://www.youtube.com/watch?v=Ycvw-5r1JtI[/url]

The graphics have been done from scratch to the highest standard by STE'86 with hints taken from the arcade and the NES version, but tweaked to look best on the C64.
The music and sound effects have been painstakingly recreated for the SID by encore and complement the game brilliantly.

To make the wait until Saturday a little bit easier for you, here are some screenshots:





 
... 35 posts hidden. Click here to view all posts....
 
2014-11-06 07:49
Archmage

Registered: Aug 2006
Posts: 186
Yay!
2014-11-06 08:17
Yazoo

Registered: Nov 2006
Posts: 228
awesome!
2014-11-06 08:24
Conrad

Registered: Nov 2006
Posts: 850
What everyone else said. :)
2014-11-06 10:00
WdW

Registered: Jun 2013
Posts: 13
OMG one of my favorite games on my favorite platform! Can't wait until Saturday. Thanks!!!
2014-11-06 13:10
Mace

Registered: May 2002
Posts: 1799
Yay!
I"m no gamer at all, but I admire the work that must've gone into this.

Next: Puzzle Bobble?

http://www.classicgamesarcade.com/game/21606/puzzle-bobble.html
2014-11-06 13:13
iAN CooG

Registered: May 2002
Posts: 3207
Monster Buster [16kb cartridge]
already a good replacement for puzzle bobble
2014-11-06 13:31
Mace

Registered: May 2002
Posts: 1799
Ah, okay :-)
Let's not hack this thread any further, then!
2014-11-06 14:10
Shadow
Account closed

Registered: Apr 2002
Posts: 355
Looks great from the screenshots!
How did you go about developing this, could you reuse any of the 7800 game logic routines (it's 6502 based if I recall correctly...), or is everything recoded from scratch?
2014-11-06 14:18
Mr. SID

Registered: Jan 2003
Posts: 425
Yes, it's using all of the 7800 game logic, in fact it's pretty much executing a patched version of the 7800 ROM. :)
2014-11-06 15:17
Mace

Registered: May 2002
Posts: 1799
Booh, I was all admiring and then you say something like that!
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