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Forums > C64 Composing > Stupid Hardrestart...
2006-07-11 12:55
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Stupid Hardrestart...

A question to all msx-player coders.

Why 99% of all players have a completely worse hardrestart???
I only know a few (not more than 5) which owns a really HARD = good sound-restart.
With every other player it's impossible to create modern/up-to-date instruments.

I think there are some nice editors (with nice interfaces) out there, but the completely outdated hardrestart destroys everything. :(

So, any explanation for this?
 
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2006-07-11 18:35
Soren

Registered: Dec 2001
Posts: 547
Hard Restart has made composing a lot easier for a lot of people (including myself). But did you know that you can do music with hardly any ADSR bugs, without even manipulating ADSR and doing oscillator reset? Do check Tim Follin's music, he was a master of doing music with no "ADSR"-bug issues. So often it's a matter of knowing what to do.
All Tim did was to switch gate on/off... finding the right amount of gate off frames along with fitting ADSR values.
And another thing, I wouldn't say that using hard restart is a "must" for doing "up-to-date" sounds. A combination is what is needed now. In my latest player you have 16 definable HR settings which you access from the instrument itself, along with things like: using hard restart or not / amount of gate off frames before sound init / oscillator reset and also an option for doing it like Tim Follin (and possibly others) did ;-)... I believe it's a quite flexible system, but will ofcourse have to test it a bit more.
2006-07-11 20:49
Soren

Registered: Dec 2001
Posts: 547
So in that way it will be up to the composer how stupid the hard restart/init will be :-)
2006-07-11 21:09
Laxity

Registered: Aug 2005
Posts: 459
Same as it's up to the composer to compose some decent music ;)
2006-07-11 21:13
chatGPZ

Registered: Dec 2001
Posts: 11362
bah. composing is overrated! -> http://www.sonne-macht-krebs.de/mp3/1800sec_monotone_klangwelt...
2006-07-11 22:02
CreaMD

Registered: Dec 2001
Posts: 3053
Grabowski's player (sosperec) IMO wasn't oldschool... ;-) DOS and Cane had quite modern sound.
2006-07-12 04:32
Laxity

Registered: Aug 2005
Posts: 459
Quote: bah. composing is overrated! -> http://www.sonne-macht-krebs.de/mp3/1800sec_monotone_klangwelt...

Whoa.. ;) Indeed composing is overrated!
2006-07-12 09:45
Rough
Account closed

Registered: Feb 2002
Posts: 1829
Quote: 1. Future Composer is NOT a player, but an editor originally made by Finish Gold on the 1. generation MoN player.
2. The 1. generation MoN player does NOT have hard restart.

I'll dig in my own garden, that what I know best.

- Laxity player v3.xx.
- JCH NP19
- JCH NP17
- A vast number of Jesper Olsen's players (Vibrants fellow)
- Some of Johannes Bjerregårds players

I bet you only tried those players that actually have an editor for them, right?


offtopic:

I and the HVSC use to write Bjerregaard instead of your version with the ring above a, which one's the right one?
2006-07-12 11:52
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Bjerregaard, like Johannes spells it himself.
2006-07-12 13:14
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Quote: Grabowski's player (sosperec) IMO wasn't oldschool... ;-) DOS and Cane had quite modern sound.

Excactly! They composed some of the best tunes. Forever!
Sosperec editor offers quite a cool hard-restart.
2006-07-12 13:42
Stryyker

Registered: Dec 2001
Posts: 468
I strongly disliked DMC 5's HR. I had to work too hard on ADSR otherwise some bad things happened and somethings you could get a frame or 2 of no sound on a channel which can stand out a bit.

I never bothered too much with HR but then again I'm a very simple novice :) I'm waiting for a follow up thread in a few months where nata wasn't to disable HR.
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