Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Entries > Release id #30789 : Timanthes
2006-03-27 20:16
Mirage

Registered: Jan 2003
Posts: 113
Release id #30789 : Timanthes

Starting a new thread so i can answer any questions about the program without polluting the comments thread.
I've already added some trivia-notes about it being a beta version, and not everything working properly yet, but it should be enough for people who just want to make koala/fli/afli/hires pictures :)

So, bring on the complaints :)
 
... 57 posts hidden. Click here to view all posts....
 
2006-04-04 18:16
Mirage

Registered: Jan 2003
Posts: 113
madcrow/2flower:

The download link now points to a non-installer version, hope that works :)

2flower: keep the old version, save your old images as .bmp files and import those into the new version and then turn them into proper restricted images again
2006-04-06 04:02
Compyx

Registered: Jan 2005
Posts: 631
Gimme source!

I really need to look at the code and complain about 'non-ISO' stuff, just to feel good about myself :)

Bas
2006-04-06 08:42
Monte Carlos

Registered: Jun 2004
Posts: 358
I recently made my first experience with timanthes an i was very impressed. but soon i got stuck at the first problem,
that when i use a sprite layer it always turns ferrari red.
this color indicates clashes and i dont't understand how a sprite layer with a single color can show clashes?
What did i do wrong?

I made a new layer, than turned on the restricted button and then i choosed sprite layer single color.

Greetz Monte

2006-04-06 11:47
Mirage

Registered: Jan 2003
Posts: 113
sprite layers aren't fully supported yet, sorry :/
2006-04-06 16:10
Monte Carlos

Registered: Jun 2004
Posts: 358
Ok, sorry i thought so. Sneev.

Monte
2006-04-07 18:13
Mirage

Registered: Jan 2003
Posts: 113
Bah, posted this info in the wrong thread... Here goes again:

When you output a .prg it will be stored like this:

koala/hires-multicolour:
------------------------
pic - $2000-$3f40
charmem - $3f40-$4328
colourmem - $4328-$4710

FLI:
----
'FLIgraph2.2/Black Mail' editor format

art-studio/hires-singlecolour:
------------------------------
pic - $2000-$3f40
charmem - $4000-43e8

AFLI every two lines (half working UFLI mode)
---------------------------------------------
pic - $6000-$7f40
charmems - $5000-$6000

I don't think anybody will be using any other mode, so i'll leave it with this

I intend to supply viewers and examples with the next version
2006-04-08 00:10
madcrow
Account closed

Registered: Oct 2003
Posts: 39
Will the next version be able to generate self-displaying images a la Congo? That would be really nice for those of us who's assembly skills are low...
--------------------------------------
please have pity on the n00bish emu kiddie responsible for the post above.
2006-04-08 08:45
Compyx

Registered: Jan 2005
Posts: 631
And while you're at it, add an option to include a random tune from HVSC in the display routine :)
2006-04-08 09:09
Hein

Registered: Apr 2004
Posts: 942
Quote: And while you're at it, add an option to include a random tune from HVSC in the display routine :)


yeah.. Only viewable in VICE. :)
2006-04-18 13:40
Copyfault

Registered: Dec 2001
Posts: 474
Quote: Bah, posted this info in the wrong thread... Here goes again:

When you output a .prg it will be stored like this:

koala/hires-multicolour:
------------------------
pic - $2000-$3f40
charmem - $3f40-$4328
colourmem - $4328-$4710

FLI:
----
'FLIgraph2.2/Black Mail' editor format

art-studio/hires-singlecolour:
------------------------------
pic - $2000-$3f40
charmem - $4000-43e8

AFLI every two lines (half working UFLI mode)
---------------------------------------------
pic - $6000-$7f40
charmems - $5000-$6000

I don't think anybody will be using any other mode, so i'll leave it with this

I intend to supply viewers and examples with the next version


In the help file also AFLI- and hires-pix are said to be exportable. As there is no Background colour in hires (and thus also in AFLI) I'm wondering how to properly export pictures of that kind. Tried it with and without a second layer, but it all didn't work :(( Maybe it's still not included in the current beta?!?!??

Copyfault
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Mixer
Guests online: 129
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 Uncensored  (9.6)
7 Wonderland XIV  (9.6)
8 Comaland 100%  (9.6)
9 No Bounds  (9.6)
10 Christmas Megademo  (9.5)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Censor Design  (9.3)
Top Organizers
1 Burglar  (9.9)
2 Sixx  (9.8)
3 hedning  (9.7)
4 Irata  (9.7)
5 Tim  (9.7)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.04 sec.