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Eyeth Account closed
Registered: Apr 2002 Posts: 98 |
Milestone Demo?
Hello, CSDb denizens:
I'm writing what I hope to be a series of articles covering the demo scene for a U.S. Commodore oriented newsletter covering the 8-bit scene.
I'm planning on writing an article on what would be considered a 'milestone' demo. A demo that was so technically brilliant and elegant and revitalized the demo industry.
My current nomination is 'Dutch Breeze' by Blackmail. Before this demo, the demo scene consisted of scrollytexts, some math, some DYCP's, sprite trickery in the borders, VSP's and FLD's.
After this demo burst on the scene, it paved the way for truly innovative demos like Krestology, where rich and colorful graphics now grace the screens.
Your thoughts?
-Todd Elliott
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Matt
Registered: Apr 2002 Posts: 598 |
That's Design/Crazy was pretty innovating for its time! (1989)
You should check it out, it got some neat graphics/music/coding. |
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Black Belt Jones Account closed
Registered: Apr 2002 Posts: 57 |
I looked in dictionary.com it said:
Milestone: personal favourite. :-)
I apologise, i did word that post like theyre my favourites.
Dark Judge, theyre not on top of my personal favourites list, but I believe they were milestones in the PRESENTATION stakes. Sure there are many technically more worthy demos but these two flowed nicely along until the end. All music was timed and matched to each part to perfection. Some demos hang on one pic/fx for like 2 minutes. I just wanted to say that FX arent all that should make a milestone. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
BBJ, I know a milestone can be a personal favourite too, but if you check the first post in the thread, it's clear that that's not what Eyeth was interested in. If people want to give a list of their personal faves, I suggest they open a new topic :)
And no matter what you say, there's no way in hell anybody can believe Breakthrough 2 'revitalized the demo industry' :) |
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hollowman
Registered: Dec 2001 Posts: 474 |
hmm, i actually liked breakthrough2 when it came out. its things like that makes you wonder what kind of person you really are. too bad that the demos by panic only got worse and worse after that.
can we really call the demos by panoramic designs or seal of focalor milestones? they werent that well spread(atleast i didnt see anything by pd before 98) and they dont seem to have had much impact on other demos. sure alot of people like them and feel that they had a revitalizing effect on people personally, but not on the demoscene as a whole. what had impact was different technical tricks and mathematical effects. |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
sorry to question your swapping contacts, Hollowman, but Panoramic demos were always well spread. |
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CreaMD
Registered: Dec 2001 Posts: 3057 |
Panoramic Designs demos have a lot of subtle but well thought out ideas. Some of them are hard to recongnise on first look. Not only technically are their demos briliant. They also go very deep under ones skin. Even the simplest effect like shivering scrolltext in the beginning of That's the wave it is, is something which was never used in C64 demo before, or was it ;-)). The last part, the Wave, has so touching music.
Or that scroller chasing scroller in last part of Mentallic (was it mentallic? I'm not sure) it was shock when I first saw it Technically brilliant and also emotionally very strong. And I'm sure I could go on like this for few more minutes/hours?
roman
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hollowman
Registered: Dec 2001 Posts: 474 |
rOuGh, you are probably right. but i never had many contacts, my small demo collection was built by going through peoples diskboxes and leeching from the local boards. the closest i came to pd was 'we love olav/fhi'. but i remember a photo of some PD guys in one of the swedish computer magazines
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: rOuGh, you are probably right. but i never had many contacts, my small demo collection was built by going through peoples diskboxes and leeching from the local boards. the closest i came to pd was 'we love olav/fhi'. but i remember a photo of some PD guys in one of the swedish computer magazines
Roman, couldn't agree with you more. PD were one of the few crews who could really stir up emotions with their productions. Parapsykolog *scared* me for god's sake, even most so called thrillers and horror-movies fail to do that.
To me reaching such an 'analog' level with a digital product, that's a milestone right there :)
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Vengeance Account closed
Registered: Mar 2002 Posts: 22 |
That demo from Modern Arts (MDA) with the sample in it was awesome for its time.But Thats design/Crazy was great. I also really liked demos like Heinikien 2 /Deathsector. And
Promethues unbound/ Flash Inc.
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raven Account closed
Registered: Jan 2002 Posts: 137 |
From the top of my head..
1001 crew - Border Scroll
-first border-scroller with text on
The Judges - Think Twice
-first FLD
Mr. Cursor - Double Density
-First VSP and LineCrunch
Blackmail - So-Phisticated 3
-first FLI
Reflex - Mathematica
-groundbraking math for its time, really changed math-oriented demos.
Oxyron - Oneder
-Amazing whats crammed in those 50k
Crest - Krestology
-set a new level for technical & graphical excellence
I'm sure there are more i cant remember right now.. too tired :)
Raven/64ever |
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