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bugjam
Registered: Apr 2003 Posts: 2594 |
SIDs that aren't in HVSC yet: part III
I thought it was time to finally open the third part, as was discussed in part II already several posts before the recent ones IIRC. :)
For some reason, the bigger part of compo entries of Forever III is missing - I will enter the releases one by one at some point (if anyone feels motivated to help with that task, very welcome! CremD? ;-) , but someone can already check out the release disk e.g. here:
I'm Back . Should certainly yield a couple of additions. :-) |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
In the 'Street Soccer' intro is an early Airwolf conversion by Paradroid, not in HVSC yet.
4 Soccer Simulators |
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The Gothicman Account closed
Registered: Aug 2011 Posts: 40 |
CBM Copy "The orange"
Copy CBM 64 - VC1541 V2.9 |
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iAN CooG
Registered: May 2002 Posts: 3199 |
Quote: In the 'Street Soccer' intro is an early Airwolf conversion by Paradroid, not in HVSC yet.
4 Soccer Simulators
ripped now |
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iAN CooG
Registered: May 2002 Posts: 3199 |
Quote: CBM Copy "The orange"
Copy CBM 64 - VC1541 V2.9
/GAMES/A-F/Dinky_Doo.sid |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
Quote: CBM Copy "The orange"
Copy CBM 64 - VC1541 V2.9
True classic copy program... when I'm 64... |
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The Gothicman Account closed
Registered: Aug 2011 Posts: 40 |
Today the Ian saved my life... Tralala... :)
Thanx! ;=) |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
As the SID model information on Allister Brimble's tunes is still missing, if you compare them it's pretty safe to say he did them on a 8580.
e.g.
http://www.se2a1.net/soasc/dl.php?d=soasc/soasc_mp3%2FMUSICIANS..
http://www.se2a1.net/soasc/dl.php?d=soasc/soasc_mp3%2FMUSICIANS.. |
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iAN CooG
Registered: May 2002 Posts: 3199 |
I don't know, you took a 6581R4 which has deeper filters, if you take the r2 there isn't much difference anyway with the 8580 version, doesn't make a proof these are _all_ for 8580. I need more than this to be sure, in doubt remain set to unknown. |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
I never listen to those R2 tunes, thought they are very similar to R4, seems I'm mistaken.
Anyway, in Asterix and the Magic Cauldron the title track (tune 4) still starts incorrectly, in the game it starts with the fast part, while in the SID rip it's the slow one. |
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iAN CooG
Registered: May 2002 Posts: 3199 |
Quote: I never listen to those R2 tunes, thought they are very similar to R4, seems I'm mistaken.
Anyway, in Asterix and the Magic Cauldron the title track (tune 4) still starts incorrectly, in the game it starts with the fast part, while in the SID rip it's the slow one.
It does actually start at the correct point in the sid. The game only initializes the tune when you die in the game, so it starts wrong when it's played for the first time. Magnate fixed it about 10 years ago, and the fix was to set one byte correctly, which both fixed the wrong starting point and allowed PSID64 to restart the tune :-) |
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