Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Harvey ! (Registered 2024-11-25) You are not logged in - nap
CSDb User Forums


Forums > C64 Pixeling > New PC paintprogram for c64
2005-10-17 22:18
Mirage

Registered: Jan 2003
Posts: 113
New PC paintprogram for c64

Some of you might already know this, but i've been working on a paintprogram of my own for some time now.

It's based on Paint.Net (http://www.eecs.wsu.edu/paint.net/ (check it out, it's great (and free!))), so it has layer functionality, effects, all default tools, antialiasing, unlimited history and more fancy stuff you'll only find in that program and photoshop but my adaptation also has filters to convert to c64 formats (FLI, koala and single color bitmap but also the option to convert to sprites and more).
On top of that you can paint and draw in single and multicolour mode with all 16 c64 colours and a transparent colour.

Here's a screenshot of what it currently looks like and shows some of the features:

http://www.tehwinnar.com/timanthes001.jpg

It currently doesn't export anything, because i'm not quite sure how to implement that yet, so any suggestions are welcome :)

For the moment i'd like to get some feedback and in about a month (I have to put together a document first on how to use it) I'll be putting out a first alpha version which people can test (this requires windows 2000/server 2003/XP and the .Net framework 1.1)

Cheers,

Mirage/Focus
 
... 91 posts hidden. Click here to view all posts....
 
2005-10-18 06:42
Frantic

Registered: Mar 2003
Posts: 1647
Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.
2005-10-18 07:57
WVL

Registered: Mar 2002
Posts: 898
Quote: Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.


i agree here :)

nothing is more annoying than getting some .kla or .fli of whatever painter-format out. what we want is the raw data, so it's easy to include in code...
2005-10-18 08:08
jailbird

Registered: Dec 2001
Posts: 1578
great, all my efforts as a C64 graphician got useless in 1 second...
2005-10-18 08:30
Sander

Registered: Jan 2002
Posts: 493
Quote: great, all my efforts as a C64 graphician got useless in 1 second...


Finally - i hereby retire!
2005-10-18 09:53
Tim

Registered: May 2003
Posts: 77
Quote: Finally - i hereby retire!

I hear TDJ screaming: NOOOOOO....!
2005-10-18 10:23
TDJ

Registered: Dec 2001
Posts: 1879
Quote: I hear TDJ screaming: NOOOOOO....!

Why? It's not like Sander is flooding the scene with pictures anyway .. I'll just ask JSL (Roland) to fill in for him.
2005-10-18 10:28
hollowman

Registered: Dec 2001
Posts: 474
Quote: I hear TDJ screaming: NOOOOOO....!

Why? It's not like tdj needs graphics for his forum posts anyway
2005-10-18 11:19
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Why? It's not like tdj needs graphics for his forum posts anyway

Well, I could really use a picture of an extended middlefinger right now.
2005-10-18 11:21
Scout

Registered: Dec 2002
Posts: 1570
Quote: Well, I could really use a picture of an extended middlefinger right now.

I always knew you were into body modification!

Regards,
JSL
---
-= Silicon Ltd. =-
http://forum.siliconlimited.com
2005-10-18 11:43
jailbird

Registered: Dec 2001
Posts: 1578
By the way. I have seen and tried a lot of those wunderprograms for pixelling on PC. Still, even so buggy as it is, I find Oswald's the most usable crossplatform pixel-editor. Once he finishes P1 and charm away the nastiest bugs, I think it will be the most/least a _pixel graphician_ will ever need for painting on PC.

Well, I really appreciate Mirage's effort, but according to the screenshot, this is another piece of retouch-o-mat for helping out those who know little about pixelling but wanna do radical magic.
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Jammer
zscs
Mike
Rock/Finnish Gold
Alakran_64
ArturoDente
Barfly/Extend
Britelite/Dekadence
Aomeba/Artline Desig..
Airwolf/F4CG
Skylab/The Movers
The Human Co../Maste..
dyme
Holy Moses/Role
Guests online: 104
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 The Demo Coder  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Wonderland XIV  (9.6)
10 Comaland 100%  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Triad  (9.2)
Top Logo Graphicians
1 t0m3000  (10)
2 Sander  (9.8)
3 Mermaid  (9.5)
4 Facet  (9.4)
5 Shine  (9.4)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.045 sec.