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Mirage
Registered: Jan 2003 Posts: 113 |
New PC paintprogram for c64
Some of you might already know this, but i've been working on a paintprogram of my own for some time now.
It's based on Paint.Net (http://www.eecs.wsu.edu/paint.net/ (check it out, it's great (and free!))), so it has layer functionality, effects, all default tools, antialiasing, unlimited history and more fancy stuff you'll only find in that program and photoshop but my adaptation also has filters to convert to c64 formats (FLI, koala and single color bitmap but also the option to convert to sprites and more).
On top of that you can paint and draw in single and multicolour mode with all 16 c64 colours and a transparent colour.
Here's a screenshot of what it currently looks like and shows some of the features:
http://www.tehwinnar.com/timanthes001.jpg
It currently doesn't export anything, because i'm not quite sure how to implement that yet, so any suggestions are welcome :)
For the moment i'd like to get some feedback and in about a month (I have to put together a document first on how to use it) I'll be putting out a first alpha version which people can test (this requires windows 2000/server 2003/XP and the .Net framework 1.1)
Cheers,
Mirage/Focus |
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Frantic
Registered: Mar 2003 Posts: 1647 |
Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.
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WVL
Registered: Mar 2002 Posts: 898 |
Quote: Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.
i agree here :)
nothing is more annoying than getting some .kla or .fli of whatever painter-format out. what we want is the raw data, so it's easy to include in code... |
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jailbird
Registered: Dec 2001 Posts: 1578 |
great, all my efforts as a C64 graphician got useless in 1 second...
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Sander
Registered: Jan 2002 Posts: 493 |
Quote: great, all my efforts as a C64 graphician got useless in 1 second...
Finally - i hereby retire! |
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Tim
Registered: May 2003 Posts: 77 |
Quote: Finally - i hereby retire!
I hear TDJ screaming: NOOOOOO....! |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: I hear TDJ screaming: NOOOOOO....!
Why? It's not like Sander is flooding the scene with pictures anyway .. I'll just ask JSL (Roland) to fill in for him. |
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hollowman
Registered: Dec 2001 Posts: 474 |
Quote: I hear TDJ screaming: NOOOOOO....!
Why? It's not like tdj needs graphics for his forum posts anyway |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: Why? It's not like tdj needs graphics for his forum posts anyway
Well, I could really use a picture of an extended middlefinger right now. |
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Scout
Registered: Dec 2002 Posts: 1570 |
Quote: Well, I could really use a picture of an extended middlefinger right now.
I always knew you were into body modification!
Regards,
JSL
---
-= Silicon Ltd. =-
http://forum.siliconlimited.com |
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jailbird
Registered: Dec 2001 Posts: 1578 |
By the way. I have seen and tried a lot of those wunderprograms for pixelling on PC. Still, even so buggy as it is, I find Oswald's the most usable crossplatform pixel-editor. Once he finishes P1 and charm away the nastiest bugs, I think it will be the most/least a _pixel graphician_ will ever need for painting on PC.
Well, I really appreciate Mirage's effort, but according to the screenshot, this is another piece of retouch-o-mat for helping out those who know little about pixelling but wanna do radical magic.
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