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Forums > CSDb Entries > Release id #216054 : GTUltra V1.0.3
2022-03-29 21:41
spider-j

Registered: Oct 2004
Posts: 492
Release id #216054 : GTUltra V1.0.3

Better take this to discussions to not flood the comments.
Quote:
Can you run it from the win32 folder?

Running the exe through WINE works fine. I'd prefer a native linux build though.
 
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2022-04-02 09:20
Jason Page

Registered: Sep 2015
Posts: 87
Agreed that the 3 and 4 sid exporting and editing are not perfect. I just didn’t want to completely change the editor (I knew nothing about how it worked initially) or the sng format, as this would likely have just broken everything and caused me to give up on the whole project. But, it does work at least. And it does allow you to jam over,say, a 3 channel song without interrupting those channels.

The format isn’t optimised either for 3-4 sid songs. But, I’d imagine that in 99% of cases, most would be stand-alone music files / .prg rather than part of some elaborate demo.

4 sid support was added as mega65 can handle it. And, adding extra sid support, once I’d made the editor player code more modular, was pretty straight forward.

Will add those patches to V1.1. Hopefully things are really a lot better than the first release now.

Thanks again
2022-04-02 09:24
Jason Page

Registered: Sep 2015
Posts: 87
I was also thinking of making a midi learn function. So you could mute tracks / change filter cutoff, etc. good for quickly testing ideas. But it kind of depends on how useful it would be overall.
Now that it’s moved to sdl2, I can also make use of the mouse scroll wheel as well. Maybe for selecting instruments whilst editing patterns or something.
2022-04-02 16:08
TheRyk

Registered: Mar 2009
Posts: 2170
If I got comments on this one
Powered by Drum Patterns
right, mono tune .SNGs can only be opened by earlier/other GT versions by setting to stereo mode.
Would be great if this could be fixed.
2022-04-02 16:32
DeMOSic

Registered: Aug 2021
Posts: 126
Quote: If I got comments on this one
Powered by Drum Patterns
right, mono tune .SNGs can only be opened by earlier/other GT versions by setting to stereo mode.
Would be great if this could be fixed.


I opened an issue about this on github, and No. Its not an earlier version i mean, its the stereo goattracker version , not an earlier goattracker version
2022-04-02 16:33
Jason Page

Registered: Sep 2015
Posts: 87
GTUltra (and GT Stereo obvs). Will load original 3 channel sng files. But they only save as GT Stereo sng files. I’ll add the ability to save as 3 channel SNG too - along with warnings about possibly losing data if you proceed.
2022-04-02 16:44
TheRyk

Registered: Mar 2009
Posts: 2170
seems fine solution to me, thx!
2022-04-02 19:29
tlr

Registered: Sep 2003
Posts: 1764
Had to add -lpthread and more importantly change the midi port it tries to open. midiin->openPort(1) works on my system.

I guess it would be useful to have a command line option to select port?
2022-04-02 21:32
Jason Page

Registered: Sep 2015
Posts: 87
I’ll add a selection screen that allows you to select from a list. Possibly by holding down escape or something for a second…
Will also give you the option to select audio device for output , as sdl2 requires that to be set for windows. Otherwise, it defaults to dummy audio.
2022-04-03 10:32
tlr

Registered: Sep 2003
Posts: 1764
Quote: I’ll add a selection screen that allows you to select from a list. Possibly by holding down escape or something for a second…
Will also give you the option to select audio device for output , as sdl2 requires that to be set for windows. Otherwise, it defaults to dummy audio.


Even better!

Would be nice to allow optional mono output with multiple sids as well, or may be that's already available?
2022-04-03 11:24
Jason Page

Registered: Sep 2015
Posts: 87
There’s an M in the top line of the screen, next to FV, 8580…
Click on that to change between mono/stereo output in the editor.
(This was already in GTStereo)
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