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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Stupid Hardrestart...
A question to all msx-player coders.
Why 99% of all players have a completely worse hardrestart???
I only know a few (not more than 5) which owns a really HARD = good sound-restart.
With every other player it's impossible to create modern/up-to-date instruments.
I think there are some nice editors (with nice interfaces) out there, but the completely outdated hardrestart destroys everything. :(
So, any explanation for this? |
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dalezy
Registered: Apr 2002 Posts: 476 |
Quote:'John Player' is disqualified since it is extremely limited.
did you ever take a minute and question your own attitude?
(tho, this is nitpicking, anything might count concerning this matter. =) |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Quote: Quote:'John Player' is disqualified since it is extremely limited.
did you ever take a minute and question your own attitude?
(tho, this is nitpicking, anything might count concerning this matter. =)
Of course: it's nitpicking... :D |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Quote:'John Player' is disqualified since it is extremely limited.
Check out Reeds latest tunes (the ones from Boogie Factor, for example) and then reconsider, please. Doesn't sound as if it's coming from an "extremely limited" player. |
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Hate Bush
Registered: Jul 2002 Posts: 462 |
And Aleksi's latest too. I wish there were more tunes like "Second Steps" released. It doesn't sound a slightest bit oldskool, it's fresh, up to date, newstyle, whichever description suits you best. |
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chatGPZ
Registered: Dec 2001 Posts: 11362 |
nata is disqualified since his skills are extremely limited.
o_O |
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cadaver
Registered: Feb 2002 Posts: 1160 |
@Laxity: I never remember them right, so you'd better look up in the docs. At least one method was based on putting $FF to sustain/release register. Furthermore, (in ATMDS) they're configurable in the sense of how much time there is between the HR frames.
Btw. duration-based editors will always be superior in freedom they offer. And isn't Sosperec duration based? :)
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Surprisingly not every Cane & DOS tune was composed in the sosperec editor.... :)
I guess they used Chubrocker. It's easy to recognize these songs since the quality of the instruments is (in comparison to sosperec) quite low. :P
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Anyway, polished sounds are a MUST for me.
I attached here 3 examples to show what can be done with GOOD hardrestart:
Example1:
- Listen to the 'polished' drums. (Uses hardrestart)
- Arpeggios doesn't use hardrestart
Example2:
- Every instrument uses hardrestart
Example2:
- For the bass sound I disabled the whole hardrestart.
http://rapidshare.de/files/25726672/examples.rar.html
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@jeff
Yes I agree! A combination of both makes it sound cool! (no hardrestart & hardrestart)
However, it's nothing special to do cool musics without hardrestart. (bug free)
The only thing to remember: Careful usage of ADSR values. :) |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Quote: Quote:'John Player' is disqualified since it is extremely limited.
Check out Reeds latest tunes (the ones from Boogie Factor, for example) and then reconsider, please. Doesn't sound as if it's coming from an "extremely limited" player.
Yes, but it has a lot limitations that I don't like.
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cadaver
Registered: Feb 2002 Posts: 1160 |
Maybe the heart of the matter is: why go around badmouthing editors of the past (with obviously limited features), why reveal how intolerant & limited your taste is, why not just stick to the editors you like and make the music you like :) |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Quote: Maybe the heart of the matter is: why go around badmouthing editors of the past (with obviously limited features), why reveal how intolerant & limited your taste is, why not just stick to the editors you like and make the music you like :)
Because there is hardly anything I like? :) |
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