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Forums > C64 Productions > Eye of the Beholder
2018-06-16 06:41
JackAsser

Registered: Jun 2002
Posts: 1997
Eye of the Beholder

Resumed. Easy Flash.

https://youtu.be/dvWrimZUk40
 
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2018-10-15 21:36
Dano

Registered: Jul 2004
Posts: 228
cool! :D
2018-10-16 12:01
oziphantom

Registered: Oct 2014
Posts: 480
pity it wasn't saved :( for us in other timezones.
2018-10-16 12:09
Krill

Registered: Apr 2002
Posts: 2871
Most of it was Java prototyping and toolmaking, anyways. Later on a bit of 6502 ASM goodness, accompanied by coding tips of varying quality in the chat. :) Made for good background noise while doing some chores and other stuff, though.
2018-10-16 12:22
JackAsser

Registered: Jun 2002
Posts: 1997
Quote: Most of it was Java prototyping and toolmaking, anyways. Later on a bit of 6502 ASM goodness, accompanied by coding tips of varying quality in the chat. :) Made for good background noise while doing some chores and other stuff, though.

Hehe. Sorry for the tooling stuff. This is how modern C64 development looks for me. 95% tooling..
2018-10-16 12:48
Krill

Registered: Apr 2002
Posts: 2871
Which is a-ok. However... i believe the better Java aka C# has been ported to work on *NIX systems. ;)
2018-10-16 12:54
JackAsser

Registered: Jun 2002
Posts: 1997
Quote: Which is a-ok. However... i believe the better Java aka C# has been ported to work on *NIX systems. ;)

Pfft! Java 8 was awesome. Java 10 even more so.
2018-10-16 14:16
oziphantom

Registered: Oct 2014
Posts: 480
pfff C# + XAML is voodoo, data binding just makes stuff soo easy. Oh and the JSON lib that makes your entire save code 1 line, and your entire load code 1 line .Chefs Kiss, Edit and Continue nectar of the gods!
2018-10-16 17:03
ChristopherJam

Registered: Aug 2004
Posts: 1391
cjam dons JW outfit and knocks on the door

Could you spare a few minutes of your time for me to talk to you about our Lord and Savior the Rust Programming Language?

cjam ducks and runs

cjam continues to write most of his c64 tooling in Python anyway unless he really needs moar performance. (3 ofc)
2018-10-16 17:15
JackAsser

Registered: Jun 2002
Posts: 1997
Aaw you cute minions who thinks choice of language would make a difference on this project. <3 ;)
2018-10-16 17:42
JackAsser

Registered: Jun 2002
Posts: 1997
Last night streaming session was all about understanding the particle effects, simplyfy them, isolate and adapt for the display on c64. It ended with an embryo for the plot routine and ideas how to render it good enough.

If I find time I might continue tonight.
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