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Forums > C64 Productions > Eye of the Beholder
2018-06-16 06:41
JackAsser

Registered: Jun 2002
Posts: 1469
Eye of the Beholder

Resumed. Easy Flash.

https://youtu.be/dvWrimZUk40
 
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2018-10-17 08:49
JackAsser

Registered: Jun 2002
Posts: 1469
The particle effects was successfully implemented last night during the stream: https://www.twitch.tv/videos/323511482##
2018-10-17 09:13
dano

Registered: Jul 2004
Posts: 159
Ah cool, i did not miss that much after i had to close the laptop for sleep. :)

It's really fun to watch how you approach things.
2018-10-17 09:16
JackAsser

Registered: Jun 2002
Posts: 1469
Quote: Ah cool, i did not miss that much after i had to close the laptop for sleep. :)

It's really fun to watch how you approach things.


Haha thank you. I appreciate that some of you like it. Personally I hate watching such streams. ;)

Would be interesting to hear how you would approach it. I'm quite hands on and just try "something" then refine.
2018-10-17 11:47
Mr. SID

Registered: Jan 2003
Posts: 353
I think it's really cool that you stream your work like that. It immediately makes it very easy to understand how things are done.
But personally, I could never work this way... :)
2018-10-17 12:59
JackAsser

Registered: Jun 2002
Posts: 1469
Quote: I think it's really cool that you stream your work like that. It immediately makes it very easy to understand how things are done.
But personally, I could never work this way... :)


You mean work with people seeing and listening on you, or work using my methods and tools? :)
2018-10-17 13:28
Mr. SID

Registered: Jan 2003
Posts: 353
Your tools and methods are fine... :)
2018-10-17 19:26
JackAsser

Registered: Jun 2002
Posts: 1469
The result of the last two streaming sessions with particle systems in place: https://youtu.be/TgYvU_ac0hs
2018-10-17 20:14
Frantic

Registered: Mar 2003
Posts: 1358
How many people were involved in creating the original game? I'm mainly wondering about the coding part now.
2018-10-17 20:31
JackAsser

Registered: Jun 2002
Posts: 1469
Quote: How many people were involved in creating the original game? I'm mainly wondering about the coding part now.

Don’t know
2018-10-18 07:36
Mr. SID

Registered: Jan 2003
Posts: 353
There was just one programmer, Phil Gorrow doing the main work. They had a second guy, Bill Stokes, doing the Amiga version.
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