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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5127
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2007-01-31 16:34
null
Account closed

Registered: Jun 2006
Posts: 645
how about an 'Export to .prg' option, so you can just save it as a c64 executeable...?

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Knoeki/DigitalSoundsSystem/Majestic Wizards.
2007-01-31 17:57
Oswald

Registered: Apr 2002
Posts: 5127
its on the todo list, but lazyness prevented me in the process :)
2007-01-31 18:38
null
Account closed

Registered: Jun 2006
Posts: 645
and I suddenly thought up something else... how about a few extra tools? line-tool, circle-tool, etc.

------------------------------------
Knoeki/DigitalSoundsSystem/Majestic Wizards.
2007-01-31 19:20
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
..."Mirage" Tool! ;-)
2007-02-21 13:14
korshun
Account closed

Registered: Apr 2002
Posts: 11
Hey, Oswald - a great tool , indeed.
Although I hasn't read the whole thread, I just have to mention, that the missing shortcuts don't hurt much, but Ctrl+Z would be vital. :- /

Furthermore it crashes for some reasons when editing the brush. And it closes down without displaying any error message.

The converter : perhaps there is a need for a user scalable color-schemes for converting color fades?
OK. how should I explain, what I mean ? *thinking*
An example: A "blue fade" in the imported bmp will be converted to the c64 colors
blue - violet - light blue - turquoise - light green - white
But I would prefer a dark grey between blue and violet ... OK . never mind . It was just an idea .
2007-02-21 14:01
Oswald

Registered: Apr 2002
Posts: 5127
I get what you mean by the converter idea, I was thinking of it aswell, but scrapped the idea as I thought noone would use it :)

the brush... strange behaviour, no1 reported so far this one. I have no idea maybe try to remove xp themes, or whatever thing you might have installed most other ppl dont use.

atmo I dont have time for p1, but I'll get back to it after Breakpoint.
2007-02-21 14:09
scout

Registered: Dec 2002
Posts: 1578
I reported in the comments P1 doesn't work with Vista (Ultimate).
I'm investigating this and things point to the new msvcrt.dll shipped with Vista.

2007-02-21 14:21
korshun
Account closed

Registered: Apr 2002
Posts: 11
After bp? hmmm .. looking forward. Will you first include the discussed sprite exporter then?

To the crashes : it is not reproducable, p1 crashes from time to time, but not everytime..

another suggestion might be to enable importing psd files?
2007-02-21 14:32
scout

Registered: Dec 2002
Posts: 1578
Okay, Project One WORKS in Windows Vista!

The problem, in my case, was that v0.5 was installed in a directory with a previous version of Project One (with obsolete DLL's).

Message to all: do an install in a CLEAN directory!
2007-02-21 17:48
Oswald

Registered: Apr 2002
Posts: 5127
thanx scout, now thats a relief, the first time in my life I'm thankful for something for MS :)
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