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Forums > CSDb Discussions > Prince of Persia for Commodore 64/128
2011-10-09 19:28
Mr. SID

Registered: Jan 2003
Posts: 424
Prince of Persia for Commodore 64/128

So the time has finally comeĀ…

I'm proud to announce the release of Prince of Persia for Commodore 64/128 (PAL and NTSC).
The game will be available as a free download on the 16th of October 2011.

It will ship in the form of an EasyFlash .crt file. Any EasyFlash compatible cartridge will support the game (this should include the Chameleon and AlienFlash systems). VICE 2.2 and later also features EasyFlash support.
There is no disk or tape version (and there might never be one).

I will release more information during the coming week and will start to publish detailed documentation of the
development of this version (including my reverse-engineering work of the Apple II version) after the release.

In the mean time, here are some screenshots to get you psyched. I welcome all your comments and questions.





 
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2011-10-09 21:19
Elder0010

Registered: Apr 2011
Posts: 7
This is EPIC! The conversion looks perfect.. also nice game choice. Can't wait for it!!!!
2011-10-09 23:21
yonx
Account closed

Registered: Dec 2003
Posts: 31
O_O looks freaking awesome!!
2011-10-10 04:17
Moloch

Registered: Jan 2002
Posts: 2924
Yay! Been waiting on this for a while, looks like that wait was worth it! Looks awesome!
2011-10-10 05:20
Mix256
Account closed

Registered: Dec 2008
Posts: 26
Super! Can't wait!
2011-10-10 07:14
The Human Code Machine

Registered: Sep 2005
Posts: 112
Looks very polished! Won't the game fit on a floppy disk or why will there only be an EasyFlash version?
2011-10-10 07:16
Achim
Account closed

Registered: Jan 2010
Posts: 28
That's the conversion I've always been waiting for!
2011-10-10 08:33
Mr. SID

Registered: Jan 2003
Posts: 424
Quoting The Human Code Machine
Looks very polished! Won't the game fit on a floppy disk or why will there only be an EasyFlash version?

Well, it actually fits on a floppy (with EasySplit compression), but it won't fit in memory.
It's not using EasyFlash as a storage solution, but as an actual ROM cartridge, so there's lots of (speed-)code, data and tables in ROM.
2011-10-10 09:54
ready.

Registered: Feb 2003
Posts: 441
couldn't it take advantage of the REU, then?
2011-10-10 10:26
The Human Code Machine

Registered: Sep 2005
Posts: 112
I thought the Apple II also had only 64 kb of memory or does the original Prince of Persia need additonal ram or also a cartridge?
2011-10-10 10:29
chatGPZ

Registered: Dec 2001
Posts: 11352
128k, afaik

great screens indeed. lets see how it plays :)
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