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Twoflower
Registered: Jan 2002 Posts: 434 |
Who did Killer Games?
This 2001 release - Killer Games - has puzzled me ever since it's release. Obviously it's made by someone who knows his way around a C-64, that's for sure. Just check out the "fire" in the intro, the spritestretchers, the bordercode and the spriteball-effect in the namechoosing screen. He is credited as Beerlord, but that doesn't ring a bell to me.
I'm quite sure that its origin is swedish, to judge from the names found in the intro and the highscore (Umm... Thomas Q, Carl Bildt, Fredrik, Niklas, Kukdavid, etc.) and the greeting to Talon (old member of Paragon).
Some suspicions goes towards old members of Paragon, DCS or Rizing, Quan (who released games under fake-handles before) or just any old swedish scener who got himself a X-1541 cable from STA during the summer of 2001.
The reason why i'm really is interested in this production is because the music really is awesome. Can anybody identify the player? Can anybody give me a lead on this strange production? Swedes? |
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ice00
Registered: Apr 2002 Posts: 54 |
As a tribute to the author, here his music enginee reverse enginnered (after reading this thread last days): DIS file
File require JC64Dis so you can see the source in the assembler format you like (it will be in next version as example file in case this link will no work forever)
Tune 1 uses an advanced version of his player, while alle the others uses a previous version |
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Twoflower
Registered: Jan 2002 Posts: 434 |
Perhaps it is time to wrap this up and present what I recall of my final findings:
As Klegg pointed out earlier, the real name of Beerlord was David. I managed to locate his full identity in 2014 after following the trail a bit further - the combination Beerlord and David turned up in a (now defunct) computer-related forum where he revealed his full name in the user-info.
After googling his name in combination with Commodore, I found an essay written at (the now also defunct) Högskolan på Gotland which - if I remember correctly - dealt with problem solving in ML on Commodore computers. Right there I knew I was on the right track. I then stumbled over his posts at Lemon 64 where Lasse Öörni helped him out with some details regarding game-programming. This was clearly the guy.
To summarize: Beerlord seem to have been a scene-hangaround from Stockholm, aware of the scene but not taking an active part of it (atleast not in later years). A talented musician making his own music routune and a programmer managing to pull off a bizarre game. What's worse - back then I could trace his onlinepresence through different forums but in 2011 everything went cold. I have every reason to believe that Kleggs statement of him passing away in 2011 is true. I got quite sad coming to the conclusion and didn't really feel like posting it back then. Sorry for that. |
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WVL
Registered: Mar 2002 Posts: 899 |
That's sad to hear. I'll play some Killer Games in his legacy. |
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McMeatLoaf
Registered: Jan 2005 Posts: 108 |
If I've found the right David (living in Stockholm, same year of death, programmer)
he was involved in e-commerce with his cousin, and sadly struggled with mental health in his final years:
https://skyltmax.se/detsynsinte (in Swedish) |
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