Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > Domination #17 - Shit news - Here's the proper story!
2002-11-27 18:50
Richard

Registered: Dec 2001
Posts: 619
Domination #17 - Shit news - Here's the proper story!

What's the big idea posting shit about Excess and me as an Excess member? I'm not an Excess member. We know who the culprit is posting shit about Excess, when it wasn't Excess' fault but mine.

I admit that I passed my game 'Bomb Chase' to St0rmfr0nt/Excess via Email, because Urine (or should I say Onslaught) had first released a beta-version of this game which weren't meant to be spread. Later on, St0rmfr0nt/Excess firstreleased a properly trained version of this game (Which loads of people enjoyed) and added to the releasenote about Urine's version of the game being beta.

A day later St0rmfr0nt Emailed me asking me why I did a fake Excess release of Bomb Chase, and that I wasn't a member or Excess (Nor shall I be because I'm in 2 groups already). I told St0rmfr0nt the truth and told him that there's a lamer somewhere who probably thought it would be funny to do a fake Excess release.

I was really pissed off and we were suspicious that Jazzcat could have been behind the prank, after the Urine release had proved to be some fake. Urine tried to re-release the proper version of Bomb Chase but failed, because I asked all FTP owners to remove the release, as I had a feeling that Urine was really going to piss hard on my work.

I come up with a cunning plan (not so clever) which was create a FAKE ONSLAUGHT firstrelease of the same game. I also uploaded a few versions of Bomb Chase (Not Excess ones though, but TND. One with TND intro with a message attacking Onslaught, and another with no intro). I also uploaded a note to remove the fakes and just keep the genuine TND (intro-less) version of my game, and also the PROPER 'Excess' version of the game.

And (pant, pant) that's how the story goes. I am NOT (i repeat) NOT and Excess member, but a regular friendly contact with Excess. But from now on, I think I should let other groups try first releases of my work - for competition, no matter what. The Urine of Bomb Chase must have been some sort of joke. That game was too good to be lame - or was it to do with the graphics I prepared using Jon's the Multi-Screen Construction Kit?

If anyone adds to any news any more crap about either TND or Excess. We will be sure to bite back. Just wait and see.

I apologise for the grief I have cause concerning the uploading of the FTP's, but now....I think we are owed an apology!
 
... 95 posts hidden. Click here to view all posts....
 
2003-01-05 22:56
cadaver

Registered: Feb 2002
Posts: 1154
IMO, if the truth makes someone ashamed, then there's nothing wrong with that. I don't advocate saying "someone shouldn't release any more stuff" but for example, I stand 100% behind my public analyses of Rich's coding skill, which may seem negative or offensive at places
2003-01-05 22:56
Nafcom

Registered: Apr 2002
Posts: 588
Quote: While things are subjective, this is just the argument I won't be defending: that "something released" is enough and we should somehow be content with that.

We should demand productions that surpass or at least equal the best works of the past; I am not an expert on demos so I will refrain comment but for games, to be honest, only Enhanced Newcomer has been a *truly* worthy release in the past few years (yes, this includes the quite shitty, as I think of it now, MW trilogy, for which no-one has written a honest review so far, that would also question its value and expose its numerous flaws)


Well, you just have also to see the differences between NTSC and PAL scene, do you?!

Well, I like MW triologies, and if we would get appeared with "SWO" erlier, you could have await a honest and fair review. But there is still one part to come! ;)

But we are all just humans among many C64 sceners.

All the best!
Bye!
Joerg
2003-01-05 23:01
Nafcom

Registered: Apr 2002
Posts: 588
Quote: There is a difference between giving critics and making somebody ashame/attacking somebody (saying that he better can't release anything than something)... If some people doesn't learn to give critics instead of trying to tell only shit about someone, then this scene will go the same way as it did at the end of 1992. A pitty, all this hostility, but lucky for us : most of the active sceners are more friendly.

You can give critics in two ways :
-You give some critics about what's bad/good and maybe some advise. If that person can't do better, then let it for what it is. Everybody counts!!!!!!
-You can give some critics about what's bad and you say that this person/group better can't release any stuff anymore. (the elite-kind system of the old days which went too far in 1992, it causes the leaving of many sceners)

And I am sure there will be again some attacks on my words... but I don't care because I know that most of us like each other and try to keep the scene one family without talking shit only...
Have a good New Year and try to give critics without hurting someone!


This reminds to the fact that Serge did not like my way of telling critics, first.
But we fixed that. :)

Don't think, charity begins at home. Think also about the feelings that person would get when you write those critics.

Another example:

"Your release XYZ is shit!!!" - "Why?!" - "Because It Is Shit!".


Would such a critic help?!

All the best!
Bye!
Joerg
2003-01-05 23:05
cadaver

Registered: Feb 2002
Posts: 1154
Simple, NTSC guys should try to surpass the best past works of the NTSC scene :)

2003-01-05 23:05
CyberBrain
Administrator

Posts: 392
There are things that suck, where you have to be 'very subjective' to like it. But still, it's okay that it's being released. We don't need censorship on stuff just because it sucks like hell :)

about richards games: the *few* (2 or 3 - i'm not so much a game-person) i've tried i think were okay. No extreme coding, but they were fun enough to play, and i guess that was the point.
2003-01-05 23:08
Commander
Account closed

Registered: Jan 2002
Posts: 106
Cadaver:

Did you think that my words were for you...? Well, if you think so...
But my words were for all sceners, the general scene. And the ones who think that some of my words suits him, he better can think about it.

Cadaver: you maybe don't tell someone to stop, but some others are doing or it sounds like they are thinking that way.

I can give also bad critics, but these critics don't have to hurt someone. I can say to some one : "Hey, your gfx doesn't suit me well." instead of "Hey, your gfx are shit, stop with that!".
Anyway, thanks for reading my words...
2003-01-05 23:10
Nafcom

Registered: Apr 2002
Posts: 588
Quote: Simple, NTSC guys should try to surpass the best past works of the NTSC scene :)



Well, then they need a motivation maker. Most NTSCeners are allrounders and single worker!...

All the best!
Bye!
Joerg
2003-01-05 23:12
Nafcom

Registered: Apr 2002
Posts: 588
Quote: There are things that suck, where you have to be 'very subjective' to like it. But still, it's okay that it's being released. We don't need censorship on stuff just because it sucks like hell :)

about richards games: the *few* (2 or 3 - i'm not so much a game-person) i've tried i think were okay. No extreme coding, but they were fun enough to play, and i guess that was the point.


Bjarke, you really understood what I mean! Thanks! :)

I am not alone anymore with my opinion, that's nice! Really!

All the best!
Bye!
Joerg
2003-01-05 23:14
Nafcom

Registered: Apr 2002
Posts: 588
Quote: Cadaver:

Did you think that my words were for you...? Well, if you think so...
But my words were for all sceners, the general scene. And the ones who think that some of my words suits him, he better can think about it.

Cadaver: you maybe don't tell someone to stop, but some others are doing or it sounds like they are thinking that way.

I can give also bad critics, but these critics don't have to hurt someone. I can say to some one : "Hey, your gfx doesn't suit me well." instead of "Hey, your gfx are shit, stop with that!".
Anyway, thanks for reading my words...


There is something most people forget about:

Everbody had a start, and surely started with something little (=shit for some), but they are all improving!

We are hopefully all improving!

That's the hope and thinking I have!

All the best!
Bye!
Joerg
2003-01-05 23:18
cadaver

Registered: Feb 2002
Posts: 1154
No censorship needed.. It's all in what the author wants to achieve, and what the audience wants to see, it should be self-regulating :)

As for Rich's games, I agree they can be enjoyable in their own way, at least for a short time. I just wish he would stop advertising them like he's the sole saviour of the C64 game scene, or something :)


Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
iAN CooG/HVSC
Bieno/Commodore Plus
Didi/Laxity
kbs/Pht/Lxt
tlr
crayon/Hokuto Force
iceout/Avatar/HF
CA$H/TRiAD
Guests online: 135
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.7)
5 Edge of Disgrace  (9.6)
6 Aliens in Wonderland  (9.6)
7 No Bounds  (9.6)
8 Comaland 100%  (9.6)
9 Uncensored  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Happy Birthday Dr.J  (9.7)
2 Layers  (9.6)
3 It's More Fun to Com..  (9.6)
4 Cubic Dream  (9.6)
5 Party Elk 2  (9.6)
6 Copper Booze  (9.6)
7 TRSAC, Gabber & Pebe..  (9.5)
8 Rainbow Connection  (9.5)
9 Dawnfall V1.1  (9.5)
10 Daah, Those Acid Pil..  (9.5)
Top Groups
1 Nostalgia  (9.4)
2 Oxyron  (9.3)
3 Booze Design  (9.3)
4 Censor Design  (9.3)
5 SHAPE  (9.3)
Top Fullscreen Graphicians
1 Joe  (9.7)
2 Veto  (9.6)
3 Facet  (9.6)
4 The Sarge  (9.6)
5 Carrion  (9.5)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.052 sec.