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cba
Registered: Apr 2002 Posts: 935 |
Release id #102925 : Legion's Intro
<sigh>
Stop using .prg files, I'm getting tired of this, I keep on removing them, instead of somebody just doing it right from the start ;(
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... 27 posts hidden. Click here to view all posts.... |
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chatGPZ
Registered: Dec 2001 Posts: 11354 |
you can make survey all you want really :) |
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Count Zero
Registered: Jan 2003 Posts: 1925 |
I suggest next time using a "survey maker" that also displays the results afterwards :)
D64 is the way to go! |
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wacek
Registered: Nov 2007 Posts: 513 |
I can see the results fine :)
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Ksubi Account closed
Registered: Nov 2007 Posts: 87 |
...and the results will show that we all prefer .d64 :) |
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Moloch
Registered: Jan 2002 Posts: 2924 |
d64 or death
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Radiant
Registered: Sep 2004 Posts: 639 |
Modern C64 setups have no problems running RPG files directly without having them on a D64 image first; in fact it's often nothing but an extra step when running the thing. That said it's a minor inconvenience; I think putting onefilers on a D64 is ok in the larger scheme of things, especially if you want to have some directory art.
I don't have any "original filename" to preserve on my own releases, so that point is moot for me. If you want to know what the filename would be if I had made the release as a D64 image instead, just start up c1541, format a new D64 image and copy the PRG file onto it without any specific parameters. |
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wacek
Registered: Nov 2007 Posts: 513 |
50 responses so far, we still need more :) |
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Acidchild
Registered: Jan 2002 Posts: 474 |
sometimes on older files the group-abbreviation is written behind the releasename...this could be interesting for finding other stuff from the same group. when copying only prg files you might lose this information. |
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wacek
Registered: Nov 2007 Posts: 513 |
I usually name the files like "This Is Demo Name - The Sharks" or "Something Something - ARS" :) |
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Acidchild
Registered: Jan 2002 Posts: 474 |
okay, but then you loose the correct abbreviation f.e. [c] or <C> .i'm sure you got all the stuff you upload from real disks or real d64-files, so why don't you keep the d64 as it is and upload it? |
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