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Forums > C64 Composing > What editors are PPL using now?
2009-02-08 21:57
Sequencer
Account closed

Registered: Feb 2009
Posts: 13
What editors are PPL using now?

Hey. So I haven't coded a chiptune properly for C-64 since the mid 90s (I've used a hardsid in midi, a sidstation, and (gasp) quadrasid emulation but all mainly in recorded work). But now I am thinking it would be fun to make some new tracks, and some old friends are starting to ask me for them...

So, the last time I really did anything it was in JCH Editor (v17-19 range, I think... it is all foggy now). I'm curious to hear what people are using now and what enhancements have been made. I'm sorry if this is a redundant topic somewhere else --

I've dabbled with GoatTracker. Found it a bit off. But one thing I did like, that wasn't present in JCH editor was the sort of ability to vastly modify the instrument within the pattern data. For example, changing filter mode/cutoff/resonance within the voices vs. having to make one or several sweeping instrument definitions.

I had messed a little bit with multi-speed editing (x3), which at the time was a pain.

I'm also pretty interested in some of what has happened with C-64 + sample playback. I saw an impressive demo of something like a MOD or XM playing on C64, and then being post processed through the filter.

Anyway, curious to hear what people are using and why.
 
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2009-03-18 21:57
Frantic

Registered: Mar 2003
Posts: 1647
Yes, having your own customized editor/player rules. That's for sure! ;)
2009-03-18 23:27
Stryyker

Registered: Dec 2001
Posts: 468
All those short comings of DMC are easily fixed - switch to SYNC.
2009-03-19 00:10
booker

Registered: Jul 2003
Posts: 334
Quote: All those short comings of DMC are easily fixed - switch to SYNC.

Naaah....

Quoting Jeff

Booker: And I will finish BullSID some day, but still, everyone wants customized editors... So simply code your own
and make it JUST like you want a c64 music editor to be.
:-)

I know you will Soren. In your own time you will.

I can't be bothered with coding my own editor. I would get completelly white and then bald afterwards. :>
2009-03-19 04:27
Soren

Registered: Dec 2001
Posts: 547
@Booker: That explains my hairdo then :-D
2009-03-19 10:39
booker

Registered: Jul 2003
Posts: 334
Quote: @Booker: That explains my hairdo then :-D

:-D
2009-03-19 13:33
Dane
Account closed

Registered: May 2002
Posts: 421
Quote: Yes, having your own customized editor/player rules. That's for sure! ;)

Too bad I've only made customized players and still no editor. :( Well, at least there's still something to do before it's game over.
2009-03-19 13:38
Stainless Steel

Registered: Mar 2003
Posts: 966
Quoting Dane
before it's game over.
Whats this game over talk about ? dont get us worried Stellan!
2009-03-19 13:55
Archmage

Registered: Aug 2006
Posts: 185
Quote: Quoting Dane
before it's game over.
Whats this game over talk about ? dont get us worried Stellan!


I second. Whussup?
2009-03-19 14:10
Dane
Account closed

Registered: May 2002
Posts: 421
Oh, someone told me the scene is dead. ;D
2009-03-19 16:08
Soren

Registered: Dec 2001
Posts: 547
@Dane: The scene is NOT dead.. even more of the old scene guys return. Geir Tjelta is back, which I am very pleased about. :-)
There is still so much to do. :-)
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