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Forums > C64 Productions > Eye of the Beholder
2018-06-16 06:41
JackAsser

Registered: Jun 2002
Posts: 1989
Eye of the Beholder

Resumed. Easy Flash.

https://youtu.be/dvWrimZUk40
 
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2020-03-24 20:45
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: where can I sign on ? :)

btw why is the need for special cart, even easyflash didnt cut it ?


The old Easyflash 1 is based on outdated and rather expensive components and uses THT-tech not suitable for ”massproduction”. I needed something more modern and cost effective.
2020-03-24 20:46
JackAsser

Registered: Jun 2002
Posts: 1989
This new design uses two chips and one cap. Another cap and a resistor net to stay on the safe side
2020-03-25 13:30
Perplex

Registered: Feb 2009
Posts: 254
shut-up-and-take-my-money dot gif
2020-03-27 17:58
Stone

Registered: Oct 2006
Posts: 168
I'd buy that for a dollar!

Many dollars, actually. How is the cart programmed? I have an EasyFlash project myself, that's been dormant for some years...
2020-03-28 11:37
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: I'd buy that for a dollar!

Many dollars, actually. How is the cart programmed? I have an EasyFlash project myself, that's been dormant for some years...


It’s programmed exactly the same as EF, with EasyProg.
2020-03-28 11:44
chatGPZ

Registered: Dec 2001
Posts: 11119
Quote:
Gmod2 is only 512kb. I need 1Mb.

btw, we are just working on Gmod3, which will come in 2/4/8/16 Mb versions :)
2020-03-28 12:08
hedning

Registered: Mar 2009
Posts: 4598
Quote: Quote:
Gmod2 is only 512kb. I need 1Mb.

btw, we are just working on Gmod3, which will come in 2/4/8/16 Mb versions :)


Nice. Have you fixed the bug in gmod2 that makes the cart not work with all c64 revisions? I think it's a timing issue of sorts (haven't experienced it myself, just read about it). Quite problematic if it's made for commerical stuff.
2020-03-28 12:10
chatGPZ

Registered: Dec 2001
Posts: 11119
only the flashing does not work on all revisions, which is no problem, since the customer is not supposed to do that anyway.

but yes, flashing gmod3 will work on all c64, and it will be available to endusers too.
2020-03-28 15:17
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Quote:
Gmod2 is only 512kb. I need 1Mb.

btw, we are just working on Gmod3, which will come in 2/4/8/16 Mb versions :)


Would be very interesting to compare BOMs.
2020-03-28 15:53
chatGPZ

Registered: Dec 2001
Posts: 11119
contact jens, i cant tell any of that... all i know is that the emulation is half working =P
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