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Forums > C64 Productions > PAL/NTSC detect
2003-01-29 18:35
Dr. Jay
Account closed

Registered: Jan 2003
Posts: 32
PAL/NTSC detect

Just wanted to share a quick routine that detects PAL/NTSC WITHOUT using interrupts or latches.

;pal/NTSC detect - 0 = PAL, non-zero = NTSC

palntsc
sei ; disable interrupts
wait
lda $d012
bne wait ; wait for rasterline 0 or 256
wait1
lda $d011 ; Is rasterbeam in the area
bpl wait1 ; 0-255? if yes, wait
wait2
ldy #$00
synch1 lda $d012
cmp #$37 ; top PAL rasterline
bne synch1
lda $d012 ; if next is 0, then PAL
synch2 cmp $d012
beq synch2
lda $d012
cli ; enable interrupts
rts ; return
 
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2009-02-14 13:54
Devia

Registered: Oct 2004
Posts: 401
ahh... The first lda $d011, bmi *-3 seems obsolete, though - unless I'm missing something?
Is there any particular reason for waiting for line 288?

2009-02-14 14:24
TNT
Account closed

Registered: Oct 2004
Posts: 189
Quote: ahh... The first lda $d011, bmi *-3 seems obsolete, though - unless I'm missing something?
Is there any particular reason for waiting for line 288?



2009-02-14 17:15
Frantic

Registered: Mar 2003
Posts: 1627
Just wanted to say that TLR missed one letter in his link to codebase... the link is:

http://codebase64.org/doku.php?id=base:dtv_detect

Also, don't hesitate to update the current NTSC/PAL detection routine if you come up something better:

http://codebase64.org/doku.php?id=base:detect_pal_ntsc
2009-02-14 17:37
tlr

Registered: Sep 2003
Posts: 1714
Quote: ahh... The first lda $d011, bmi *-3 seems obsolete, though - unless I'm missing something?
Is there any particular reason for waiting for line 288?



So what happens if your version starts within 6 cycles of the raster counter wrapping to 0? ;)

288 is just about halfway between the max number of raster lines on PAL and NTSC respectively.
2009-02-14 21:22
Devia

Registered: Oct 2004
Posts: 401
Quote: So what happens if your version starts within 6 cycles of the raster counter wrapping to 0? ;)

288 is just about halfway between the max number of raster lines on PAL and NTSC respectively.


Well in that case it's apparently an NTSC machine ;-)

So, yes..

:	bit	$d011
	bmi	:-
:	bit	$d011
	bpl	:-
:	lda	$d012
	cmp	#<263
	bcs	:+	;Result >= 0 then PAL
	bit	$d011
	bmi	:-
	clc		;NTSC	
:


Any more pitfalls then?
2009-02-15 13:41
TNT
Account closed

Registered: Oct 2004
Posts: 189
WTF happened to my post above? Well, tlr pointed out the need for extra check.

Can anyone find something wrong with this approach:
.w	ldx	$d012
	cpx	$d012
	beq	*-3
	lda	$d012
	bne	.w
	inx
	beq	.w
	cpx	#20

2009-02-15 16:35
tlr

Registered: Sep 2003
Posts: 1714
Quote: WTF happened to my post above? Well, tlr pointed out the need for extra check.

Can anyone find something wrong with this approach:
.w	ldx	$d012
	cpx	$d012
	beq	*-3
	lda	$d012
	bne	.w
	inx
	beq	.w
	cpx	#20



Nice approach using just $d012 to avoid the race condition!
I think that will work.
2009-02-15 17:03
j0x

Registered: Mar 2004
Posts: 215
l1 lda $d012
l2 cmp $d012
   beq l2
   bmi l1
   cmp #$20
   bcc ntsc


2009-02-15 17:16
tlr

Registered: Sep 2003
Posts: 1714
Quote:
l1 lda $d012
l2 cmp $d012
   beq l2
   bmi l1
   cmp #$20
   bcc ntsc




12 bytes. Very impressive!
2009-02-15 22:00
Devia

Registered: Oct 2004
Posts: 401
Quote:
l1 lda $d012
l2 cmp $d012
   beq l2
   bmi l1
   cmp #$20
   bcc ntsc




That's brilliant.
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