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Showing topic 1 to 25 of 1508.

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TopicStarterRepliesViewsLast Post
fastest plotterRepose072024-07-27 05:50 / Repose
$d011 trickery – duplicated text linesDigger67152912024-07-20 00:16 / HCL
De-facto fast bullet collision detection in gamescadaver3027532024-07-14 08:32 / Martin Piper
SID filter cutoff diagramsHypnosis427102024-07-13 22:17 / acrouzet
JiffyDos Experts around?Count Zero25022024-07-09 21:23 / Count Zero
Weird ghostbyte glitch (8 sprites+borders open)Starfox3222832024-07-07 19:23 / ws
resetting the SIDThunderBlade54142232024-07-02 02:14 / algorithm
Earliest examples of EOR fillers?cobbpg2828032024-06-27 14:03 / cobbpg
Anyone use VIM for C64 development?cbmeeks97812024-06-25 08:00 / Eddie
Ghidra with illegal opcodesGrue1920922024-06-11 11:31 / Grue
Effect based on the last visible raster line (PAL system)Gordian1315302024-06-11 08:26 / Gordian
On the relative pros and cons of various RLE schemesChristopherJam4850632024-06-08 19:36 / Fungus
Open Source C64 DemosRaistlin3367612024-05-26 22:13 / trident
HSP/DMA delay and screen corruptiongregg2270322024-05-21 00:41 / serato
VICE, breaking and monitor commandswacek44432024-05-16 19:00 / wacek
Do you maximize Zero Page usage?Mr SQL1414432024-05-14 20:03 / HBH.ZTH
Coders: update your VICE :)chatGPZ6663912024-05-14 19:00 / Jetboy
Kick Assembler Thread 2Slammer6022085382024-05-12 13:33 / Maxlide
Native crunch/decrunch code.Flavioweb2319082024-04-22 11:18 / ChristopherJam
ICU64 suddenly gone?ws1418252024-03-30 02:49 / Martin Piper
Big files with Tape Master Pro 4aeeben97922024-03-26 19:34 / Richard
PAL/NTSC Half Variance Stable RasterFungus1418032024-03-25 13:47 / Krill
Break Vice at certain opcodeGordian4860732024-03-24 16:29 / ChristopherJam
Do you analyze page crossings / try to eliminate them?cadaver3850582024-03-20 04:29 / Martin Piper
Stacking multicolour layers in assemblyKrill9185652024-03-12 10:34 / Krill

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