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Forums > C64 Coding > Shortest code for stable raster timer setup
2020-01-20 16:20
Krill

Registered: Apr 2002
Posts: 2845
Shortest code for stable raster timer setup

While working on my ICC 2019 4K entry (now postponed to ICC 2020, but i hope it'll be worth the wait), i came up with this (14 bytes):
initstabilise   lda $d012
                ldx #10          ; 2
-               dex              ;   (10 * 5) + 4
                bpl -            ; 54
                nop              ; 2
                eor $d012 - $ff,x; 5 = 63
                bne initstabilise; 7 = 70

                [...]; timer setup
The idea is to loop until the same current raster line is read at the very beginning (first cycle) and at the very end (last cycle) of a raster line, implying 0 cycles jitter.

With 63 cycles per line on PAL, the delay between the reads must be 63 cycles (and not 62), reading $d012 at cycle 0 and cycle 63 of a video frame's last line (311), which is one cycle longer due to the vertical retrace.

The downside is that effectively only one line per video frame is attempted, so the loop may take a few frames to terminate, and the worst case is somewhere just beyond 1 second.

The upside is that it always comes out at the same X raster position AND raster line (0), plus it leaves with accu = 0 and X = $ff, which can be economically re-used for further init code.

Now, is there an even shorter approach, or at least a same-size solution without the possibly-long wait drawback?
 
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2020-12-17 00:16
Copyfault

Registered: Dec 2001
Posts: 466
A 12-cycle-loop works, even when we have the three W-cycles of the BRK in the game. So one could argue that the following is kinda 0-byte-ish:
$ffd0   sta $d09e,y
$ffd3   isb $d000,x
$ffd6   brk
BRK-vector points to $ffd1, so the "loop-view" of the code is
$ffd0   .byte $99
$ffd1   shx $ffd0,y
$ffd4   brk
$ffd5   bne $ffd7
This offers several ways to end the loop; choosing X s.t. some store-opcode is put to $ffd4 when SHX hits the correct cycle gives an access to zp-adress $d0, but ideally, the ISB has already done a good job, thus also one of the NOP-opcodes like $1a at $ffd4 followed by the BNE can be ok.
2020-12-17 00:27
Krill

Registered: Apr 2002
Posts: 2845
I've been following this thread somewhat out of base personal interest... but so far, Quiss' original approach in https://csdb.dk/forums/?roomid=11&topicid=140414#143496 seems the most feasible for real-world purposes, imho.

Now, if the magic code could reside somewhere at $08xx... =)
2020-12-17 00:34
Copyfault

Registered: Dec 2001
Posts: 466
Quoting Krill
[...]
Now, if the magic code could reside somewhere at $08xx... =)
Well, it can, see f.e. post#76 ;)
2020-12-17 00:37
Krill

Registered: Apr 2002
Posts: 2845
Quoting Copyfault
Quoting Krill
[...]
Now, if the magic code could reside somewhere at $08xx... =)
Well, it can, see f.e. post#76 ;)
Oh okay, sorry, seem to have missed that!

So same assertion with https://csdb.dk/forums/?roomid=11&topicid=140414#146475 instead!
8 bytes, excellent! =)
2020-12-17 02:48
ChristopherJam

Registered: Aug 2004
Posts: 1378
Quoting Copyfault
The 13-cycle-loop won't work :(((

Aww, that's a shame.

Kind of ironic to be derailed by W accesses, given the number of earlier approaches that relied on cycling stealing to work at all.

Thanks for doing the analysis!
2020-12-17 10:37
Rastah Bar

Registered: Oct 2012
Posts: 336
It may still work, because the border can get it out of such an endless loop, but this should be checked.
2020-12-17 10:39
Oswald

Registered: Apr 2002
Posts: 5017
Quote: Quoting Copyfault
Quoting Krill
[...]
Now, if the magic code could reside somewhere at $08xx... =)
Well, it can, see f.e. post#76 ;)
Oh okay, sorry, seem to have missed that!

So same assertion with https://csdb.dk/forums/?roomid=11&topicid=140414#146475 instead!
8 bytes, excellent! =)


this post link doesnt work when csdb is also set to display only a set nr of posts from a topic.
2020-12-17 10:41
Krill

Registered: Apr 2002
Posts: 2845
Quoting Oswald
this post link doesnt work when csdb is also set to display only a set nr of posts from a topic.
I think that's a bug report and should go to another sub-forum, no? :)
2020-12-17 10:52
Rastah Bar

Registered: Oct 2012
Posts: 336
Krill, what is your opininion on the timer-based approach of post#91? Is it too dangerous to rely on a timer when loading the next part of a demo?
2020-12-17 11:04
Krill

Registered: Apr 2002
Posts: 2845
Quoting Rastah Bar
Krill, what is your opininion on the timer-based approach of post#91? Is it too dangerous to rely on a timer when loading the next part of a demo?
Timers are not used by loaders usually, then there is no hazard for loading itself. Typical IRQ loaders load in a background thread, so they are interrupted themselves but don't interrupt other threads.

Some IRQ loaders exist which use timer or raster IRQs to periodically receive data from the drive, and it seems like that could disturb your approach, as it does not seem to like being interrupted.

Depending on how long a loader is not "scheduled" due to a long-running critical section, it could be starved and trigger a drive-side watchdog IRQ to reset the drive due to protocol violation.
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