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Forums > CSDb Entries > Event id #3011 : Transmission 64
2021-01-25 01:31
anonym

Registered: Jan 2002
Posts: 247
Event id #3011 : Transmission 64

Three months to Transmission 64. Are YOU working on your demo, music and graphics already?

We will host a
* demo competition
* 4k competition
* music competition
* graphic competition
* PETSCII competition
 
... 76 posts hidden. Click here to view all posts....
 
2021-04-10 23:07
Copyfault

Registered: Dec 2001
Posts: 466
Quoting Krill
Quoting Copyfault
not like the Revision-stream-distorted ones
Haha, yeah, and they even ranted about the C-64's palette. 16 shades of brown master race!
Yes, indeed! The compo-block moderators behaved somewhat arrogant when it came to C64 graphics, or was it just me being too thin-skinned? Plus I completely disagree with the comments (better: ranting) on the C64's colour palette being "not the best" up to "16 shades of brown" - considering how PAL works and given its mixing possibilites, it is close to the best partitioning one could come up with. Like I wrote already somewhere: this was system-bashing in a multi-platform compo! Disappointing!

Sorry for the offtopic-ness, had to get rid of it!
2021-04-12 00:58
anonym

Registered: Jan 2002
Posts: 247
Fascinating feedback here. At least for demos, I have to be honest, I'm not that fond of seeing them in Mibri's stream due to skipped frames and jitter that gets added on occasion. Scrollers should look smooth where possible. We'll do our best, but I have a feeling we won't make everyone happy.
2021-04-12 18:06
Burglar

Registered: Dec 2004
Posts: 1031
I wholeheartedly disagree with what some said about stream quality: solid 50fps is far more important than color accuracy (and since when do ppl agree on which palette is right;).

Unless there's only a gfx compo, I would choose proper framerate over palette every time. 30fps is not cutting it :)
2021-04-13 13:30
Trap

Registered: Jul 2010
Posts: 222
I am sure that if somebody cracks the 50.125mhz to 50mhz capture conversion that is causing the stutter in pretty much all c64 video captures, that person would be a hero.
2021-04-13 13:39
chatGPZ

Registered: Dec 2001
Posts: 11114
it can be done, but the equipment needed wont be trivial :) ie capture at 50.125Hz, then slow it down to 50Hz (which wont be noticable afterall)
2021-04-13 13:44
Krill

Registered: Apr 2002
Posts: 2839
Quoting Trap
I am sure that if somebody cracks the 50.125mhz to 50mhz capture conversion that is causing the stutter in pretty much all c64 video captures, that person would be a hero.
This doesn't concern me much, as it should produce a skipped frame only once in every few seconds. Plus most PCs cannot really output smooth video anyways, even less so with video coming in from the net. =)

However, one of my pet peeves are video ADCs which insist that PAL signal MUST be interlaced. :)

So they ignore that a C-64 (or any other machine of that era) outputs progressive 50-ish FPS video, then stubbornly add half a rasterline of toggling Y-offset to their 50 FPS output signal.
Makes for somewhat nervously twitching still pictures and de-/interlacing artefacts down the pipeline.
2021-04-13 13:59
chatGPZ

Registered: Dec 2001
Posts: 11114
Thats why at Revision we had to use those Imagepro HD scan converters ... the others couldnt do the field->frame conversion
2021-04-14 01:13
anonym

Registered: Jan 2002
Posts: 247
Thank you all for your feedback.

On a lighter note, we've got a bunch of shout-outs from other attendees, so check those out in the meantime:

https://www.youtube.com/watch?v=3iXF13NRV48&list=PLZrOu95tr-T6r..

There's still some more coming, so keep watching, this is a playlist with 6 so far, I'll add new ones there as well.
2021-04-19 17:22
anonym

Registered: Jan 2002
Posts: 247
Registration is now open:
https://pm.transmission64.com/start

Registration is required to submit entries and to vote. You will need an access key, which you can get by emailing your handle and group to keys (at) transmission64.com .
2021-04-22 06:41
anonym

Registered: Jan 2002
Posts: 247
Main website and timetable with timezone here:

https://transmission64.com/timetable/

Dead is April 23rd, 16:00 CEST (central European summer time).

Timetable is subject to change. Current version:

Friday
2021-04-23
16:00 Deadline All Compos

Saturday
2021-04-24
16:00 Info Welcome
16:15 Talk SID chips & replacement options talk
(Grue/Beyond Force/Extend)
17:00 Compos Music, PETSCII
18:00 Talk Cheating like a pro – a few tools to get you pixeling and converting for C64
(Cupid/Padua/The Solution)
19:00 Compo Graphics Compo
19:30 Act Welle:Erdball event
20:00 Compo 4k Demo, Demo
21:30 Chat Compo debrief
22:30 Act Mibri/Atlantis (DJ/Doctor ;-] )
23:30 Info Presentation of compo winners
23:45 The End
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