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Forums > CSDb Entries > Release id #249041 : ALBERT 2.1.0
2025-01-12 17:17
DKT

Registered: Aug 2004
Posts: 100
Release id #249041 : ALBERT 2.1.0

Howdy!

Very nice tool, great work!

I'm testing scripts and when I write pixels with colour above nr 15, Albert hangs totally. I know that numbers above 15 are nonsense, but I would like to not rewrite everything after such mistake ;) BTW it would be great to have my script written together with project file (*.alb), now it must be Copy/Pasted :)

Cheers!
2025-01-13 14:11
TCE

Registered: Sep 2011
Posts: 30
Thank you for sharing. The issue was fixed in version 2.1.1 of ALBERT. For now, the update is available on ALBERT's homepage.

Quote:
BTW it would be great to have my script written together with project file (*.alb), now it must be Copy/Pasted :)

Based on the nature of your script, I think it makes sense to add a Lua command in ALBERT to set common MC sprite colors, so that you can tie all the requirements of your artwork in a single script.
In fact, a project file for ALBERT is meant to save the history of changes for the canvas. IMHO, anything that is textual is better handled separately, possibly under revision control.
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