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Forums > C64 Pixeling > What Vice display settings do you use?
2020-07-10 14:05
Rastah Bar

Registered: Oct 2012
Posts: 336
What Vice display settings do you use?

I'm trying to use some youtube videos of RH C64 recordings to "calibrate" my Vice 3.4 display settings.

This seems reasonable:
VIC-II : Double scan, no double size, CRT emulation, CCS64 palette

CRT: Brightness 649
Contrast: 1138
Saturation: 968
Tint: 851
Gamma: 2681
Blur: 500
Scanline shade: 670
Oddline phase: 1032
Oddline offset: 979

I know this is filtered by my monitor settings, so hard to compare with others, but I would appreciate it if you could post your settings. I can then use these as a starting point and see if I can get better settings on my setup by varying the parameters a bit.

Colors that are particularly hard to get right are: light blue, orange, red, and purple.
 
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2020-07-10 14:48
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: yes, if you use default settings (no external palette) you pretty much get the colodore colors :)

Seems resonable consider it's the most accurate and scientific approach to palette generation and CRT-filtering so far. :)

Did you implement the full Colodore postprocessing in VICE btw?
2020-07-10 14:55
chatGPZ

Registered: Dec 2001
Posts: 11108
No, not yet. I was about to work something out with pepto, but some unfortunate events on his side prevented that. It's on the todo list :)
2020-07-10 17:07
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: No, not yet. I was about to work something out with pepto, but some unfortunate events on his side prevented that. It's on the todo list :)

I did port it to webgl-shaders. U might want that?
2020-07-10 17:14
chatGPZ

Registered: Dec 2001
Posts: 11108
We arent quite there yet to do it in shaders... There will be a final Software based version, and then maybe we can do it in shaders :)
2020-07-10 17:20
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: We arent quite there yet to do it in shaders... There will be a final Software based version, and then maybe we can do it in shaders :)

Aha ok!! I could swear I’ve seen shaders for the current crt-pal-emulation. Must have been dreaming. :)
2020-07-10 19:19
Rastah Bar

Registered: Oct 2012
Posts: 336
CCS palette went by accident. I was changing the palette around and forgot it was set to CCS. I then played around with the settings until it looked okay-ish.

But can anyone give me some recommendation for the settings for any palette that you are happening to use?
2020-07-10 19:57
chatGPZ

Registered: Dec 2001
Posts: 11108
x64sc -default
2020-07-10 20:09
Rastah Bar

Registered: Oct 2012
Posts: 336
Thanks, but these don't look very good on my LG monitor. And neither do Hoxs64, micro64 and CCS64, btw. Maybe I should buy a new monitor ...
2020-07-10 20:27
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Thanks, but these don't look very good on my LG monitor. And neither do Hoxs64, micro64 and CCS64, btw. Maybe I should buy a new monitor ...

Or your monitor and/or OS have some color profile setting for "Sport" mode or something similar ridiculous. Try find normal full range sRGB settings.
2020-07-10 22:37
Rastah Bar

Registered: Oct 2012
Posts: 336
Quoting JackAsser
CCS64?! I would recommend Pepto, or his newer one Colodore. https://www.colodore.com


Thanks! I've got some settings now based on the colodore palette that look more or less like what's shown on that website.

My monitor settings are probably not the main problem, since CSDb screenshot colors look similar to those on colodore.com.

But colors in an open Vice window look different.
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