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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5095
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2010-04-12 15:38
Oswald

Registered: Apr 2002
Posts: 5095
yeah I know about that reverse scroll stuff, but did not change it because it wasnt disturbing and I'm lazy :) Maybe now ;)

btw, so your two displays are on top of each other ? from the value it looks like the child window "stayed" on the original display just in an invisible place (think of moving out the window of the screen in a 1 display system). Must be a wired in VB behaviour.
2010-04-12 18:55
Sampaguita
Account closed

Registered: Apr 2008
Posts: 29
Yes, my EeePC stands right in front of my large display, so I decided to put the large screen "on top" of my EeePC screen. Very comfortabel indeed. :)
2010-04-13 10:23
booker

Registered: Jul 2003
Posts: 334
Quoting Oswald
- bugged pic conversion is probably a result of highly mesissed up release method. I'll make an installer soon.

Cool, thx.

Quoting Oswald

- Nufli support is highly unlikely, bug DK with that :)

Oswald :) I'm not sure why should I bug DK to ask for a feature in your program :D
2010-04-14 08:59
booker

Registered: Jul 2003
Posts: 334
Btw. anyone else wants NUFLI in P1? Vote! :)
2010-04-14 11:59
enthusi

Registered: May 2004
Posts: 677
The native NUFLI Editor already released by crest (yes, it is) is very nice and powerful. Even *I* tried using it and all details of Veto's latest wonder were pixelt in it. Just run it in vice if you like. Really, I see little gain from a PC-native-tool (besides, probably would be hell to implement properly).
Rather fix all the bugs, then make it portable :)
2010-04-14 14:46
Carrion

Registered: Feb 2009
Posts: 317
Vetos pic was partially converted AFAIK

NUFLI in P1?
Yes please!
2010-04-14 19:06
Oswald

Registered: Apr 2002
Posts: 5095
how about drawing your NUFLI pic in your favourite pc editor (basically any) that supports 320x200x16, converting it with the crest tool, and fixing bugs in the crest tool ? :) do you really want to work from the start with the NUFLI restrictions on, on a picture ? to pick by hand which spritecolor changes on which rasterline, etc ? the former workflow seems to me much more flexible.
2010-04-14 19:20
Isildur

Registered: Sep 2006
Posts: 275
Where can i find that f* NUFLI editor. Is it true that they spreaded it public?
2010-04-14 19:44
Oswald

Registered: Apr 2002
Posts: 5095
the crest editor is out (some1 will tell where to find it), the problem is the converter isn't. the workflow should be: draw it in any pc editor, convert, and fix it up. the converter is still due from Crest.
2010-04-14 20:02
Sampaguita
Account closed

Registered: Apr 2008
Posts: 29
If there was a petition for P1 with NUFLI support, I'd surely sign it. Even if it would be "only" to fix a NUFLI export it would still be great.
I'm sorry Oswald, but P1 just works like a charm. That's why we support that idea. It's all your fault. ;)
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