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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5019
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2007-02-21 17:58
Oswald

Registered: Apr 2002
Posts: 5019
Gournment, importing .psd files is way over the editor's scope and goal and my programming capabilities). try timanthes (Timanthes) that might suit more your needs. or try use copy paste the picture instead of loading .psd directly :)

the date of sprite support gone out into the invisible future, as the task is much more complex than I thought, and even the speed (slowness) of visual basic seems to be limiting here.
2007-02-21 19:51
algorithm

Registered: May 2002
Posts: 702
Good tool osward, Would be good if you can get rid of the ufli bug. Sprite date seems to be overlaid rather than underlaid, etc etc. but none the less good start.
2007-02-21 19:57
korshun
Account closed

Registered: Apr 2002
Posts: 11
Ok. It was just an idea ^^ despite the random crashes P1 is great and I will keep on using it for pixeling, as I'm no Lamer With Conversiontools .. :-P
2007-02-22 15:48
korshun
Account closed

Registered: Apr 2002
Posts: 11
another problem occured :
when using another background color than black, the pixeling in it with using left or right mouse button does adding this color to the 3 block colors. so the only way of using the background color is backspacing ...
2007-02-22 16:22
Oswald

Registered: Apr 2002
Posts: 5019
gourment, uncheck the "4th color replaces" option and see if it helps. if not please try to be more specific. a screenshot with before putting the pixel which causes the bug and after would be helpful with the whole character in it, and the used colors window.
2007-02-22 16:26
Oswald

Registered: Apr 2002
Posts: 5019
algorithm: ufli mode is only a result of experimenting with the converter code. the mode is only "virtual" no pixels can be set, and the bug of the spr layer caused by skipping the extra problem of dealing with priority ;)
2007-02-22 22:17
Ben
Account closed

Registered: Feb 2003
Posts: 163
@Gourment w.r.t. 2007-02-21 14:14 post. You mean a colorramp. Check Lars' Timanthes, AFAIK that will let you do stuff like that.

<edit>Not to discourage you in any way, Oswald. Keep up the good work.</edit>
2007-02-23 01:09
jailbird

Registered: Dec 2001
Posts: 1576
Guys, please note that P1 is much more a handpixelling tool and less an image manipulation utility, and I really hope it will never grow into a bloated and buggy PS-clone. It has way more a C64 pixel-artist could ever need and from now on I would like to see Oswald working a lot on the stability - making P1 a really robust release, and much less on stuffing more cream into it which could only burst its core at the end. In the beginning of P1, I was trying to give some advices to Oswald regarding the common practices of C64 pixel artists who grew up beside Koala, Art Studio, Amica Paint, Zooomatic, Face Painter, Gunpaint and similar poor and hard-to-use C64 utilities. All I wanted was put/pick pixel, change color, zoom, brushes, a 320x200 (or optionally higher resolution) grid with different mode-limitiations... Nothing wrong with the high level of functionality as it might be very useful and it definitely has its own audience. I'm saying all this from the perspective of a so-so pixel purist, and IMHO, P1 should aim the position of the ultimate C64 related handpixelling PC software and leave the other side of the business to the tools that are designed in a different manner.
2007-02-23 07:40
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Guys, please note that P1 is much more a handpixelling tool and less an image manipulation utility, and I really hope it will never grow into a bloated and buggy PS-clone. It has way more a C64 pixel-artist could ever need and from now on I would like to see Oswald working a lot on the stability - making P1 a really robust release, and much less on stuffing more cream into it which could only burst its core at the end. In the beginning of P1, I was trying to give some advices to Oswald regarding the common practices of C64 pixel artists who grew up beside Koala, Art Studio, Amica Paint, Zooomatic, Face Painter, Gunpaint and similar poor and hard-to-use C64 utilities. All I wanted was put/pick pixel, change color, zoom, brushes, a 320x200 (or optionally higher resolution) grid with different mode-limitiations... Nothing wrong with the high level of functionality as it might be very useful and it definitely has its own audience. I'm saying all this from the perspective of a so-so pixel purist, and IMHO, P1 should aim the position of the ultimate C64 related handpixelling PC software and leave the other side of the business to the tools that are designed in a different manner.

@Jailbird: I completly agree, although it's completly up to Ozzie. ;)

2007-02-23 14:11
Mace

Registered: May 2002
Posts: 1799
When I want to open a file in P1, only files with JPG extension are displayed in the open-file-dialog.
There were other supported formats in the directory, though.

Something I did wrong?
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