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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5031
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2010-04-26 18:54
Ed

Registered: May 2004
Posts: 173
Thanks for the new setup file. :)

However. I might be lacking something. Got this error when trying to import a picture:

"C:\Program Files\Project_One\C:\Program Files\Project_One\hbtable_vicII.txt is missing from the application dir, cant convert picture."

2010-04-26 19:15
Isildur

Registered: Sep 2006
Posts: 275
You have to set the paths manually.
2010-04-26 21:57
Oswald

Registered: Apr 2002
Posts: 5031
in the convert window set the path in the one of the tabs (dont remember its name now) for vicII to the filename mentioned. that stupid bug should be gone now, will look into it.

or it might be you still have the old project_one.ini, try FIRST to delete it and restart the exe.
2010-06-16 20:09
null
Account closed

Registered: Jun 2006
Posts: 645
Seems that it's (become) impossible to import PNGs. When trying to import one, nothing happens. JPEG, BMP and GIF seem to work fine.

------------------------------------
http://zomgwtfbbq.info
2010-06-17 06:46
Isildur

Registered: Sep 2006
Posts: 275
Sadly, PNG is no longer supported.
In fact, BMP is good enough.
2010-06-17 07:05
enthusi

Registered: May 2004
Posts: 675
From a programmer's point of view I totally see why PNG is a pain and BMP is so nice, but... its 2010!
Are there not plenty of PNG-libs etc?
JPG is just a no-go for pixel-gfx IMHO.
2010-06-17 07:28
Archmage

Registered: Aug 2006
Posts: 185
Put me on the wishlist for PNG. :)
2010-06-18 06:10
Perplex

Registered: Feb 2009
Posts: 254
Quoting enthusi
From a programmer's point of view I totally see why PNG is a pain

Why?

http://www.imagemagick.org/script/api.php

No reason to reinvent the wheel.
2010-06-18 06:38
enthusi

Registered: May 2004
Posts: 675
@Perplex, yeah I know. Its just that you can easyly access PPM and BMP without any libs at all, which is why apparently it is still widely used. In particular in 'homebrew' software.
Personally I dont support PNG unless I code in python :)
But I think BMP really really needs to be abandoned.
2010-10-20 04:55
S-O-L-O
Account closed

Registered: Oct 2010
Posts: 1
Thanks for a great tool Oswald. I am not using it to pixel but rather as an image converter (via paste) to koala format to be edited later with real C=64 hardware and software. I have the best result using the paletted brightness colour filter, replacing colours and adjusting contrast, brightness and hue. P1 also converts to hires nicely but I have yet to figure out all the addresses so I can custom save it to open in Art Studio 1351. I know the bitmap starts at $2000, color RAM at $3f40, and background color appended at the end, but I have not been able to get it display correctly.

One more thing: I must applaud you for your patience with all the user requests in this thread.
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