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Forums > CSDb Discussions > VICE threaded UI test builds
2020-05-18 16:10
Groepaz

Registered: Dec 2001
Posts: 9230
VICE threaded UI test builds

In this thread i will post test builds of the (hopefully) soon to be merged threaded ui rewrite.

Linux and OSX users can always grab the current state from dqh's git repo here: https://github.com/dqh-github/vice-experiments/tree/threaded-ui.. (make sure to checkout the "threaded-ui-exp" branch after cloning the repo)

Please test and report back positive and negative results. Especially interesting right now are rendering errors/problems and unexpected crashes. Please tell exactly what OS you are using, and what GPU.

I will keep posting new windows builds here - starting with todays: https://sourceforge.net/projects/vice-emu/files/experimental%20..

64bit only right now - i'll have to figure out how to build proper 32bit binaries on my box (not that you should be still using a 32bit OS in 2020).
 
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2020-05-30 00:35
Groepaz

Registered: Dec 2001
Posts: 9230
here is a 32bit build for the retro OS users: https://sourceforge.net/projects/vice-emu/files/experimental%20..
2020-05-30 01:37
iAN CooG

Registered: May 2002
Posts: 2660
Thanks, much appreciated.
I tested vsid, but after playing a tune, alt-tab to write here, alt-tab to get back to it, and the window didn't redraw anymore, not responding, and after few seconds had to be closed forcefully.
Seems randomly crashing even selecting another tune. I can provide a .dmp if it helps.
2020-05-30 03:29
dqh

Registered: Jun 2019
Posts: 13
Quoting Burglar
well, I'm rolling back :) was running fine, but I hit alt-w often and then this happened (on linux):

Quote:
(x64:11625): Pango-CRITICAL **: 20:45:47.186: pango_layout_set_attributes: assertion 'layout != NULL' failed

(x64:11625): Pango-CRITICAL **: 20:45:47.186: pango_layout_set_alignment: assertion 'layout != NULL' failed

(x64:11625): Pango-CRITICAL **: 20:45:47.186: pango_layout_set_ellipsize: assertion 'PANGO_IS_LAYOUT (layout)' failed

(x64:11625): Pango-CRITICAL **: 20:45:47.186: pango_layout_set_wrap: assertion 'PANGO_IS_LAYOUT (layout)' failed

(x64:11625): Pango-CRITICAL **: 20:45:47.186: pango_layout_set_single_paragraph_mode: assertion 'PANGO_IS_LAYOUT (layout)' failed
**
Gtk:ERROR:../../../../gtk/gtklabel.c:3396:gtk_label_update_layout_width: assertion failed: (priv->layout)
Aborted (core dumped)


This one is fixed in the Windows version, or worked around at least. I'll be making the latest fixes available for linux and mac soon.
2020-05-30 03:30
dqh

Registered: Jun 2019
Posts: 13
Quoting iAN CooG
Thanks, much appreciated.
I tested vsid, but after playing a tune, alt-tab to write here, alt-tab to get back to it, and the window didn't redraw anymore, not responding, and after few seconds had to be closed forcefully.
Seems randomly crashing even selecting another tune. I can provide a .dmp if it helps.


What platform is this happening on? We'll update here when the latest fixes (developed on a Windows specific branch) have been merged back to the threaded-ui-exp for linux and macOS.
2020-05-30 11:53
iAN CooG

Registered: May 2002
Posts: 2660
dqh: I'm on win7 32bit, 4Gb RAM
2020-05-30 21:56
iAN CooG

Registered: May 2002
Posts: 2660
Just to add some vsid bugs, after loading a sid with alt-L, I exited via file menu->exit with mouse, audio got in a loop on the last emitted note before the window closed, and vsid.exe got stuck in memory and had to be killed manually. Doesn't happen with alt-q or alt-f4.
Sometimes crashes DURING loading, just tried from open file dialog to load some tunes from /DEMOS/UNKNOWN.
Too early stage for me to be actually using this. Back to 3.2 normal (but working) version.
2020-05-31 05:11
dqh

Registered: Jun 2019
Posts: 13
Quoting iAN CooG
Just to add some vsid bugs, after loading a sid with alt-L, I exited via file menu->exit with mouse, audio got in a loop on the last emitted note before the window closed, and vsid.exe got stuck in memory and had to be killed manually. Doesn't happen with alt-q or alt-f4.
Sometimes crashes DURING loading, just tried from open file dialog to load some tunes from /DEMOS/UNKNOWN.
Too early stage for me to be actually using this. Back to 3.2 normal (but working) version.


Were you testing the build from the first post in this thread or the updated one from May 29? The main focus is on the full emulators at the moment, but we'll circle back around to vsid at some point.

Anything involving a dialog that causes sound glitches is known and should be dealt with before the official release. Still a lot of work to do before then. That said, these latest windows builds fix a LOT of issues that all older GTK builds have had. In particular, scrolling should now be as smooth as it can be for a given host display.
2020-05-31 09:16
iAN CooG

Registered: May 2002
Posts: 2660
dqh: the 32bit version posted by groepaz, as it's the ONLY 32bit build available to my knowledge. So far I couldn't try any version, I can't run 64bit exes =)
2020-05-31 10:52
hedning

Registered: Mar 2009
Posts: 2821
Quote: dqh: the 32bit version posted by groepaz, as it's the ONLY 32bit build available to my knowledge. So far I couldn't try any version, I can't run 64bit exes =)

Someone send ian coog a new laptop. He is worth it.
2020-05-31 13:23
iAN CooG

Registered: May 2002
Posts: 2660
I don't want a freaking laptop, you can keep it =)
I just don't change PC when they work, when I have to, I'll do it =)
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