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Forums > C64 Pixeling > back to the roots
2005-08-24 00:27
Fabu
Account closed

Registered: Sep 2002
Posts: 5
back to the roots

hi ho!

well, after 12 years of "lazyness" (hehe) my first logo...

http://www.struktour.de/referenzen/internet/popelganda/c64.gif

handmade with amica paint on ccs64. what do you think? bit too oldskool, eh?!

cheers,
fabu
 
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2005-08-26 08:30
Oswald

Registered: Apr 2002
Posts: 5127
interlace only flickers ugly in emulators, I bet all lace haters use emus =) haha
2005-08-26 08:52
jailbird

Registered: Dec 2001
Posts: 1578
"The drummer doesn't use keyboard to play the drumms"

Although drum-machines sound cool :D

IMO, pixelling in emulator is quite like the same as pixelling on the C64. Technique-wise, I don't see any differences.

"interlace only flickers ugly in emulators, I bet all lace haters use emus"

That's what I was thinking the other day. Interlace in emulators is simply horrible.
2005-08-26 09:13
TDJ

Registered: Dec 2001
Posts: 1879
Quote: The drummer doesn't use keyboard to play the drumms, the picture painter doesn't paint on computer but paints real painting (and even sell), but yes PC is for cheating and cheating is really common today. No matter about skills. It's all about cheating. You want? Go ahead I don't care. I do the things right because I have respect for what I'm doing.

Since I can't paint to save my life, could somebody please explain how I can cheat by using Amica Paint in an emu? Then I can finally get rid of those nasty graphicians in my group (Hein, Sander, Mirage, Compyx) and do it myself. That would ROCK!
2005-08-26 09:57
Deev

Registered: Feb 2002
Posts: 206
TDJ, you obviously didn't try the latest version of Vice, huh? The coders recruited some wise old witch doctor who has managed to extract the souls of many great graphicians and incorporate them into the build. You simply go to the "cheat" menu, select the graphician whose style you most admire, and your scribbles are turned into beautifully pixelled pieces of art before your eyes!

oh, and on a less serious note, I had also wondered how many of these people who compain about flickering in interlaced modes had seen how they looked on an actual c64. I realise some people have, and simply don't like it, but I suspect it's an unfluencing factor to others.
2005-08-26 10:23
Devia

Registered: Oct 2004
Posts: 403
Viewing interlaced modes on a real C64 alone won't do the trick. You need to use "old school" CRT monitors. A modern TFT monitor will also kill the effect. Preferably use a CRT with longer than normal "after-glow" like the C= 2080. This will however obscure various fast moving demo-effects though ;-)

I suspect that sync'ing the emu's refresh rate with your gfx card and outputting to a CRT TV might produce the desired effect...
2005-08-26 10:27
Devia

Registered: Oct 2004
Posts: 403
oh.. and more to the topic, I like the logo.. got some nice details.. just not a big fan of brown ;-)
2005-08-26 12:01
Fabu
Account closed

Registered: Sep 2002
Posts: 5
Quote: nice one but lame that not painted on c64

well, i don't have a c64. but i've used an original competition pro joytick. :-P

on a "real" c64 the result would be the same so i don't think it's lame. converting is lame, yes.
2005-08-26 15:31
Tch
Account closed

Registered: Sep 2004
Posts: 512
Quote: interlace only flickers ugly in emulators, I bet all lace haters use emus =) haha

It is even worse on my old telly. ;)

But I am getting used to it in Vice with Pal-emulation on.


And is it true that there is this "cheat" in the newest Vice?
Must replace my V14 then.. ;P
2005-08-26 16:53
Honesty

Registered: Jan 2003
Posts: 121
Hu nice logo indeed...

I think what murdock wants to say is that more and more ppl use other mashines to precalc or render something on other mashine which isnt possible or only with lotsa time on 64.
And when ppl dont have this option to do so the others had an advantage.
So they can cheaT with this features and raise their skills or better blend.

2005-08-26 17:16
TDJ

Registered: Dec 2001
Posts: 1879
We've had this discussion many many times before, and my stance stays the same: who cares? It's all about the final result, if that's good I don't give a flying fig if the creators used a c64, a pc or starving children in Asia.

But that doesn't come even into play here, as he used the exact same program you would normally use on the c64, but in an emulator instead ..
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