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Forums > CSDb Discussions > .: give a try 3 :.
2003-03-14 00:48
Kyle
Account closed

Registered: Dec 2002
Posts: 31
.: give a try 3 :.

Hey all ;-)

..just looking at some Crest demo's when I came across Crossbows challenge to music rippers: "give a try 3". (with the idea originally conceived by Scoop and Ikari).

The challenge was simple: rip the music (Mitch and Dane) from the demo part...

Anyone done that yet ? I haven't seen any other demo part with this great music playing in it.
 
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2003-03-18 13:26
Yodelking

Registered: Apr 2002
Posts: 189
Quote: Yeah, good thread to jump in for a little self-advertisement! :-)
Come on, there are about two weeks left till the end of the compo, and thanks to Protovision everybody who enters the highscore-list wins a prize!


Even better... it's 2 months until the end of the compo. I guess Steppe just made a typo. So time to start ripping... :)
2003-03-18 14:09
Steppe

Registered: Jan 2002
Posts: 1510
Duh! Me stoopido! Of course, the compo ends at the end of May and not end of March. ;-)
2006-11-07 07:22
BiGFooT

Registered: Mar 2002
Posts: 33
Quote: Well "of course" I succeeded =D
It took me half a night but that really was worth it. After that I contacted Crossbow and he told me some other dude had at least told him about all the protection techniques used but Crossbow didn't know whether that guy actually ripped the tune. But there was nothing in the drive ram, that was in the note of Deus Ex Machina.


Oh, that "some other dude" was me probably in 1998 or so. As far as i know, i was the first who told the protection techniques to Crossbow and yes, the music is "ripped" some way which was the reassembling and recoding of the player routine. Unfortunately i'm never release it in any intro or demo, because the tune is well known from other releases i think. Oh, and i almost forgot, my english in that time was the worst ever probably...

The reassembled source and some other stuffs probably have peace on my old disks, if anyone wants. :P

[BiGFooT]
2006-11-07 16:58
Krill

Registered: Apr 2002
Posts: 2969
The problem was that Dane (iirc) accidentally (?) released it in non-obfuscated, clean .sid format some day. That of course renders the ripping and re-using senseless.
But re-assembling to source sounds a little over the top, i remember to more or less save the various spread memory areas of the tune somewhere (and only those which were vital for the tune) plus maybe added some glue code to make it work without the demo around it.
I might have the ripped music with a little player around it somewhere, but looking for that really sounds like wasted effort... :)
2006-11-07 19:10
Spinball

Registered: Sep 2002
Posts: 88
just like the note-tune from deus-ex. jeff released alle tunes from that demo as sid-files, just when the demo was released. -including the note-tune- . maybe crossbow should make an own tune for his next attempt, just to make shure it isn´t spread as sid-file :)
2006-11-07 21:48
Inge

Registered: Nov 2003
Posts: 144
...must...resist...challenge...of...ripping... AAAARGH.

Well, at least I made a working .sid file from the demo. Took me a couple of hours, because I always do at least one big mistake along the way... ;-)
2006-11-07 22:43
Kyle
Account closed

Registered: Dec 2002
Posts: 31
Maybe some of the elite coders of the c64 scene could make a "give a try 4"...now that would be interesting! :-)
2006-11-07 22:46
Krill

Registered: Apr 2002
Posts: 2969
Maybe, but i'd prefer more, better, and, most importantly, longer demos. :)
2006-11-08 00:00
Oswald

Registered: Apr 2002
Posts: 5086
me too.
2006-11-08 00:49
Kyle
Account closed

Registered: Dec 2002
Posts: 31
Well, hidden parts are all to easy to find these days in most demo's, but to have a music to rip or some sort of a challenge WITHIN a brilliant demo, that would be nice.

Just an idea :-)
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