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Double Screen Compo Voting
2011-05-08
15:10
v3to
Registered: Feb 2005
Posts: 150
Double Screen Compo Voting
Okay - all entries are in and it is time for voting.
Take your time and check the pictures properly. If you like to check it on a C64, I'd recommend to turn off the volume, because music tends to alter atmosphere. Now here come the rules:
---
CHOOSE 3 FAVORITES - NO MORE - NO LESS
SEND YOUR CHOICE VIA PM TO ENTHUSI OR ME
OR BY MAIL TO << COMPO[AT SPAMSUCKS]C64PIXELS[DOT]COM >>
PLEASE DO NOT FORGET YOUR HANDLE/GROUP OR NAME
---
Deadline for voting is June 7th 2011 (know it is a long term but c64pixels-visitors are watching random)
Good luck to all contestants !
---
Looking Outward
by Celtic, code by Zielok
Additional content according compo rules: Music
Format: MultiColor
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Monroe 6569
by Diggr
Format: Charmode
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Asteroidmine
by Grass, code by Cruzer
Format: MultiColor
---
The Raven
by Dane
Additional content according compo rules: Dark red and dark grey are laced
Format: MultiColor
---
CARGO
by Twoflower, code by Cruzer
Additional content according compo rules: Music
Picture format: MultiColor, 4-colors, Colorscheme is matching Charmode
---
A Kind of Magic
by Yazoo, code by Axis
Additional content according compo rules: Music, scrolltext (can be disabled by pressing spacebar)
Picture format: MultiColor
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2011-05-16
14:30
Mermaid
Registered: Jan 2002
Posts: 338
Shadow:
http://www.tineye.com/
2011-05-16
14:35
Shadow
Account closed
Registered: Apr 2002
Posts: 355
Mermaid: Wow, that was actually pretty cool!
It found the "Monroe" reference (but not "Looking outward") when I did a quick test-run. Impressive what can be done with image-analysis today.
2011-05-16
14:47
STE'86
Registered: Jul 2009
Posts: 274
to catch "raven" i cut the uploaded image to just the face (because i assumed at the time it was 3 images merged)
then did a left and a right flipped version and ran it thru Tineye.
the uploaded direction had no hits but the flipped version hit on the face of the model immediately.
it's amazing what u can catch by isolating just the face facing left and right :)
Steve
EDIT Looking Outward was picked up the fact that it was tagged as Engine House 13 on c64pixels. google image that and you will find it as you scroll down.
2011-05-16
15:05
Carrion
Registered: Feb 2009
Posts: 317
this is demoscene.
people were and will pixel (meaning copy, still, wire, etc) the way they like to.
demoscene is about having fun. if one has fun repainting then go for it. i'm thankfull to mermaid that she posted the originals in this thread but for me it was rather a interesting fact of submited pics that they were copied rather than "evidence of crime".
2011-05-16
15:17
Mermaid
Registered: Jan 2002
Posts: 338
Carrion, once again, no one is saying "don't ever copy". Some of us are saying "please don't submit copies to graphics compos" and "if you copy please show the original picture as well".
2011-05-16
15:30
STE'86
Registered: Jul 2009
Posts: 274
or even...
"nicely timed, after all the votes are in on it i would say. shouldnt refs be posted AT THE TIME of uploading?" :P
Steve
(a private joke between me & mermaid that one) :)
2011-05-16
15:48
Mermaid
Registered: Jan 2002
Posts: 338
Ooh, cheeky!
2011-05-16
15:48
v3to
Registered: Feb 2005
Posts: 150
"- Racist motives are not tolerated.
Yes, explicit nudity, violence or weird disturbing stuff will be accepted
but only visible for members and not represented on Lemon64 or CSDb."
this is the chapter that would have been changed if i was aware of the things happening. "wired content" is missing to be restricted to members.
the idea of the compo came up while watching those awesome multiscreeners in demos like andropolis or we are new, but also a small fun production that competed in the x2010-gfx-compo: leming's "elephant nipples". 100% wired, obviously no compo winner, but a really nice example to show a small episode with 2 screens.
and this is what the compo was supposed to be: feel free to play with the idea. show us variety. creativity is more important than perfect pixels (btw also somekind of philosophy behind c64p). did you mention that soft-scrolling was recommended and no must? even before-after-pics would have been accepted...
anyway experiments did not really happen. i read about some interesting ideas previosly. like connecting 2 c64 by using rrnet, petscii-designs, diagonal scrollers, ... the focus was on full-screen-gfx at last - which is nice for sure - but thanks to the missing rule about wires caused all this mess. and i am glad that mermaid and jcb submitted the originals and this discussion happens (though i did not sleep well because of this last week, believe me).
again: i did not upload the original pics, because this did not even came up to my mind. tell me if i am wrong, but on major compos it is not exactly common to show them or even asking for them (and please - workstages are no trustworthy source). original artists and references are required tags for c64pixels, still this was no real connection to the compo.
to sum things up:
there will be never any c64pixels compo anymore without public wire-checks.
if wires are accepted, they will be marked and members only.
i do not believe that this way to control validity is practical for parties.
the idea of an originals only compo sounds sexy.
2011-05-16
20:59
Hein
Registered: Apr 2004
Posts: 954
Obviously the final voting scores will be totally skewed, but we're used to that. Might as well forget about voting next time and just show it to the public.
Hope more charmode will be used next time, preferably only 1 charset and no rastersplits.
2011-05-16
23:07
PAL
Registered: Mar 2009
Posts: 292
Just a thought, this is far out maybe but worth the post in my mind:
In the past there were so much great stuff both visual and audio, and coding... A lot of the things that made the c64 great for me I have later learned that were stolen, ripped, altered, violated and raped, taken a step further, came together from different sources, were original, were just cool but again based on ideas or art from others and so on...
Is this not the scene we love? For me it is in a way... I think a lot of making the scene more professional and everything must be sorted out and be super documented and strict will in the end lead to the very death of the scene we love. If it must all be so damn tight why should one create and invest so much time on the c64? Then I would more do a professional work that I get paied to do maybe... I see this is also happening in the pc scene and so on... everything is getting so close to professional work that it in the end is another job we have and not a fun all is allowed hobby that is just for the fun of doing something on the old breadbin, let us all face the facts, it is outdated, it is weird and it is really strange to be doing and again investing so much time on this machine...
LET US JUST HAVE FUN!!!! Let us embrace what we, different members of a dying breeth love and let us just rest with that... then it is fun, it is like just doing something for you, and them and all we know... It is getting tiersome this arguments in a way...
The scene is about doing something and getting away with it also, maybe in a greater way than we all think... I urge all to think ofthis as something fun, no matter what... it is silly to make this into something more professional and it will, trust me on this, just be the start of the end!
No one loves 1 to 1 convertions anyway so what is the problem? Hubbard is great because he stole, and used what he stole in a great way... this also apply for code and graphics and ideas in my mind!
The biggest problem for the artists in the double screen compo is that they were busted in a great and hard way... If they were not some would love them more... like hubbard in the past... still hubbard holds something special because he really did something more with what he stole and created his own thing, and he were blessed to be on another medium than the mainstream too... like we all are even today! Hubbard ofcourse did original his own too... but the most loved ones are mostly inspired by others in a way... hmmm... here I go... the lamer I am talking about great artists like Hubbard... well it just have to be that way. Hubbard got busted years later from more people, back then things went slower and communication were different... that is it, today we can test all things all the time on the touch of a fingertip... he got busted, but were a hero before that and we all loved his work more than the originals he stole from because we as strange humans just love the boundries of the c64 and its sound and look and all.
We are the bluebox and cracker generation... what is that? it were based on stealing god damn it! We started this motherfucker of a thing called the scene... It were the very start of the scene right there... STEALING!
What is really the difference in stealing a tune and making a c64 version of that tune and the stealing of a picture and doing a version for the c64? What is the fundamental difference? Linus did ashes to ashes in the crest slide show demo, I love that version, It is super... but it is bowies track... why is linus great for doing that when pixel artists are lame doing stuff from inspiration?
1 to 1 converts in software we all agree is lame, but what if some artist used 30-50 hours doing it perfect? is that lame? I think it is great!
Go on, create something that is fun or interesting or something, just do it!
PS: mermaid... You have something really special and I love you for that, you are uniqe and really totally out of this world... we all love you for that! STE I love you too, you have standards and are different than mermaid and a lot others... I love people doing great things on this weird machine and I do love it to differ in all ways... love it...
PSS: I think my last ninja in another beginning is really really awesome and a perfect starter for us when returning, history, feelings and mood... I used minimum 50 hours on that... am I lame for doing so? I wanted to give you a all best superiour last ninja face on the c64 because I really think you wanted to see it much greater than the original, the original in our minds beeing an epic c64 image, here the original by the way:
http://www.lemon64.com/games/screenshots/full/l/last_ninja_01.g..
... and here is my version:
http://noname.c64.org/csdb/gfx/releases/94000/94448.png
- I just wanted to create something that I would want to see and I thought everyone else would think is really cool... So I did a (my c64) version of the last ninja, the BEST VERSION EVER in my mind by a million and I really think that is something due to history and the fact that the last ninja were something really great in my life... maybe I have not seen other ninja retakes that are as great but I think my version is the peak of last ninja images and I am really proud of that, not feeling lame about that one at all... standing tall, above normal, abnormal that is... so proud of that one! For me that is a epic image done in plain koala format with its double pixels and all... it is the c64 for me... but I stole the inspiration... I admit that... but guess you already figured that out?
PSSS: the entries in the double screen compo do lack the personal touch and some really are booring stright converts... so I really do understand the thing here... sorry for long post!
Your PAL
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