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Forums > CSDb Entries > Event id #3385 : Transmission64 2024
2024-09-20 22:39
anonym

Registered: Jan 2002
Posts: 267
Event id #3385 : Transmission64 2024

Hi,

Some news from the Transmission64 team:

1. Less than 64 days to Transmission64 :) We'll see you online on Nov 23rd.
2. The deadline for competition entries is the day before the event, Nov 22nd 16:00 CET
3. We've update the rules a little on our website, our schedule is starting to firm up.
4. Some acts, talks and sponsors have signed up.

For more: https://transmission64.com/
 
... 14 posts hidden. Click here to view all posts....
 
2024-11-24 02:09
Mr SQL

Registered: Feb 2023
Posts: 137
Awesome show! Fantastic demos and music. Loved the talk on PETSCIII from the petscii org site and the live musical performances, hosts were entertaining too.

Strange technical issue during the Berzerk Double Agent demo possibly related to VICE. The Agent did not find any double Agents and hid in corners.

In real life the hardware can find them:
https://youtu.be/Przjoixu1Nc

You'll also see the rest of the choreographed demo where Robots and Agents walk down below and thru/behind tall [petscii] grass and other special Fx and Double Agents getting caught.

I did some testing and Denise finds more Double Agents than VICE or the real hardware.

This demo is interactive where the player can take control so it's possible VICE trapped a mouse as controller. Curious what version of VICE was used, 2.14 caught Double Agents in testing.

There is also a strange real hardware anomaly not present in emulation where the SID decided to be completely silent seemingly because some SID's I listened to from the HVSC earlier initialized it. Sometimes it's soft sometimes louder.
2024-11-24 04:47
anonym

Registered: Jan 2002
Posts: 267
Quote: Awesome show! Fantastic demos and music. Loved the talk on PETSCIII from the petscii org site and the live musical performances, hosts were entertaining too.

Strange technical issue during the Berzerk Double Agent demo possibly related to VICE. The Agent did not find any double Agents and hid in corners.

In real life the hardware can find them:
https://youtu.be/Przjoixu1Nc

You'll also see the rest of the choreographed demo where Robots and Agents walk down below and thru/behind tall [petscii] grass and other special Fx and Double Agents getting caught.

I did some testing and Denise finds more Double Agents than VICE or the real hardware.

This demo is interactive where the player can take control so it's possible VICE trapped a mouse as controller. Curious what version of VICE was used, 2.14 caught Double Agents in testing.

There is also a strange real hardware anomaly not present in emulation where the SID decided to be completely silent seemingly because some SID's I listened to from the HVSC earlier initialized it. Sometimes it's soft sometimes louder.


Thanks for your kind words and your entry. Sorry that it did not run the way intended. I had really no way of telling what it was supposed to look like. And we did not run it from Vice, but from a real C64, as all of the demos when they were recorded.

We tried reaching out to you on Saturday via email, since the interaction part in your uploaded entry didn't work for me. As far as I can tell we didn't get a response. Granted I may have only tried using a Joystick at that point, but couldn't see any reaction either. Is it via the keyboard? Which keys?

The SID I used to record your entry was a 6581R4AR, which one were you using?
2024-11-24 10:47
Mr SQL

Registered: Feb 2023
Posts: 137
Quoting anonym
Thanks for your kind words and your entry. Sorry that it did not run the way intended. I had really no way of telling what it was supposed to look like. And we did not run it from Vice, but from a real C64, as all of the demos when they were recorded.

We tried reaching out to you on Saturday via email, since the interaction part in your uploaded entry didn't work for me. As far as I can tell we didn't get a response. Granted I may have only tried using a Joystick at that point, but couldn't see any reaction either. Is it via the keyboard? Which keys?

The SID I used to record your entry was a 6581R4AR, which one were you using?


Very cool Transmission64 uses a real C64! The playback is more intriguing. Maybe the Agent got stuck from trying to use the controller? The control scheme may be confusing because it's tandem with the AI taking over when the player lets go.

I think I have an earlier SID than the 6581R4 which could explain why it is silent sometimes.

Maybe slight timing differences between C64 models could cause this demo to behave differently as well. Interesting if the demo plays back differently on the different models, I used an early breadbox.

Another interesting fact is the demo was designed to dynamically switch the video mode between 60 and 30 Hz (50/25 PAL) during scrolling but I masked this feature so the Hz would stayed pegged for emus that have difficulty with the signal.

Sorry I did not see your email during the show, I'll share Denise's dynamic version as well.
2024-11-24 12:25
chatGPZ

Registered: Dec 2001
Posts: 11386
The more interesting question at this point is: where is the entry for this "demo"?
2024-11-24 14:18
anonym

Registered: Jan 2002
Posts: 267
Quote: The more interesting question at this point is: where is the entry for this "demo"?

The file is in here in the demo compo:
https://transmission64.com/wp-content/uploads/2024/11/TM64.5.zip
2024-11-24 14:50
anonym

Registered: Jan 2002
Posts: 267
The "live" acts and talks are on our YouTube channel. https://t64.to/yt
2024-11-24 20:04
chatGPZ

Registered: Dec 2001
Posts: 11386
thx ano :) weird thing
2024-11-25 06:55
anonym

Registered: Jan 2002
Posts: 267
                                   ..............
                                  :::::::  :::::::
                       ________ _ :::::::  ::::::: _ ___________
                   .__))          :::::::  :::::::             ((__.
                   |             .:::::::..:::::::.                |
                   :             ::'`::::  ::::::::    ._______._  :
                 _ ______________ _/\`:::  :::::::: ___|       _/____/\
                  \\            /_  \\`::  ::::::::    \       |  __ //____
                   .\___    ___/ /  _/___  ::::::::    \       |__  \/     \
                   |   |____| ___\       \_`::::::: ___|\______|___________//_
                   |             .\_______/.:::::::                .
                   :     ..      :.......  ::::::::                |
                    .....::      ::::::::                          |
                   ::::: ::             ..                         |
                   :::::           .....::                         |
                   `::::.....     ::::: ::                         :
                .......   :::::   :::::                            |
            /\ ::::::::   ::::::  `::::.....                       |
           /  \`:::::::   :::' .......   :::::                     :
          /   \\`::::::   ::: ::::::::   ::::::                    ._______._
   ____  /      \`:'___   ::: ::::::::   :::::: ___    _ ____/\ ___|       _//_
  /    \/        \ (___)_.::: ::::::::   ::::::(___)_.        \\   \       |
 /     \/         \      |_`: ::::::::   ::::::      |_  |      \  \       |
/______||          \_ __ '/.: ::::::::   :::::: ____ '/_________/__|\______|
        |___________/.. \/.:: ::::::::   ::::::     \/ yop         .
               ......::   ::: ::::::::   ::::::                    |
               ::::::::   ::: ::::::::   ::::::                    |
               `:::::::...::: ::::::::   ::::::                    :
                   .          ::::::::   ::::::                    |
                   |          `:::::::...:::::'                    |
                   |                                               |
                   |       ..............     .....                |
                   |      ::::::::  ::::::   ::::::                |
                   :      ::::::::  ::::::   ::::::    ........    |
                   |      ::::::::           ::::::   :::::::::    |
                   |     .::::::::.......... `:::::...:::::::::    |
                   |     :::::::::   ::::::::         :::::::::    |
                   |     :::::::::   ::::::::         :::::::::    |
                   |     :::::::::   ::::::::         :::::::::    |
                   |     :::::::::   ::::::::         :::::::::    |
                   |     :::::::::   ::::::::         :::::::::    :
                   |     :::::::::   ::::::::         :::::::::    .
                   |     :::::::::   ::::::::         :::::::::    .
                   |     :::::::::   ::::::::         :::::::::    :
                   :     `::::::::...:::::::'         :::::::::    |
                   |                                  :::::::::    |
                   |                                  :::::::::    |
                   |     *  November 23rd , 2024  *                |
                   |                                               |
                   :                                               :
      _ ________/\  _ ________ __/\  ___.____ __.  _ _________ __/\
       \\_.____  \\       ___/ _ //___  |    \  |_____       / _ //___
          |   /  _/___  ___)___ \/    \       \ |     \  ___/__ \/    \ _
          |___\       \_ _____________/_______/_____ //__| ___________//
               \_______/                            \/

                         https://transmission64.com/

                             Competition Results

------------------------------------------------------------------------------
Music Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Particles                  psych858o/CensorD/G*P/Mul...   80  645 8.062
  2 Pure happiness             Gregfeel/Lepsi De              80  617 7.713
  3 Freeze                     Xiny6581/Pretzel Logic         79  609 7.709
  4 Strange Song               mutetus/Artline Designs        81  614 7.580
  5 The Habitat                Hein/Vision                    82  619 7.549
  6 One fits all               The Syndrom/Pretzel Logic...   81  611 7.543
  7 Shattered Dream            Proton/Finnish Gold            84  617 7.345
  8 DanoMight                  TLF/Padua                      80  580 7.250
  9 Bumblebee                  Sychamis                       79  552 6.987
 10 With Love from Mysdata     Magnar/Censor Design           80  556 6.950
 11 Bunch of Puppies           Hairdog/BooM!^Dream            80  521 6.513
 12 Azimuth                    RS-232                         79  514 6.506
 13 Hector                     Abynx/Wavefx                   80  499 6.237
 14 Compokiller                G-Fellow/CODE7                 80  476 5.950
------------------------------------------------------------------------------


------------------------------------------------------------------------------
PETSCII Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Rob Kloet                  Worrior1/W1 Productions        97  787 8.113
  2 Omu                        Aki/LFG                        99  775 7.828
  3 The Horror                 Sumaleth/DisasterArea          98  759 7.745
  4 It's Bunny-SAN to you!     Vent/Extend                    99  737 7.444
  5 ARISE Katana               t0m3000/BOOM!                  98  713 7.276
  6 Cute Daug                  rexbeng/Bitplane Technoma...   98  702 7.163
  7 2B                         4gentE/TRIAD                   98  662 6.755
  8 SLAYRadio Badge            juN3bula/N3U                   96  487 5.073
  9 NVRGNAGV-PETSCII-UP        bexxx/Slackers                 98  457 4.663
------------------------------------------------------------------------------


------------------------------------------------------------------------------
Basic Oneliner Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Wait for 152 Seconds       Primal                         91  830 9.121
  2 oneline pillars            LHS/PADUA                      88  754 8.568
  3 Cauldron                   BadCode64                      90  749 8.322
  4 SIRPINSKI                  Harvey/AMID                    86  560 6.512
  5 Maze Again!                Aki/LFG                        86  552 6.419
  6 Metapun                    Goerp/F4CG/HF                  84  351 4.179
------------------------------------------------------------------------------


------------------------------------------------------------------------------
Screen Fader Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Lemmi-Out!                 Atlantis                       90  783 8.700
  2 Stars and Swipes           fairlight                      90  732 8.133
  3 Burnout                    bexxx/Slackers                 88  691 7.852
  4 The beginning of the end   Trap/Bonzai                    89  689 7.742
  5 Typeface Invaders          Gordian                        89  672 7.551
  6 TSA Fader                  Epyx/TSA                       88  621 7.057
------------------------------------------------------------------------------


------------------------------------------------------------------------------
Graphics Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Siamese Dream              Sulevi/Virtual Dreams ^ E...   94  832 8.851
  2 November Lights            Joe/Wrath Designs              93  807 8.677
  3 BroOo0o?                   The Sarge/Fairlight/Bonzai     93  802 8.624
  4 The Chase                  tomek/haujobb                  93  768 8.258
  5 wild mushroom              astaroth/trsi                  92  736 8.000
  6 Relax                      Leon/SGR/RSC/CHR               96  738 7.688
  7 Scarab                     Katon/Lepsi De                 93  712 7.656
  8 Chillin'                   ALIAS MEDRON/Padua             93  710 7.634
  9 Dad                        Epyx/TSA                       94  695 7.394
 10 Bucket full of cats        Hairdog/BooM!^Dream            92  665 7.228
 11 cold lips                  CopAss/Leader/Slacker/Primal   96  626 6.521
 12 Granny                     primek/BoOM! ^ Lepsi DE        92  586 6.370
 13 No prEscher -A Tribute ... BillG/ Like-Minds              92  582 6.326
 14 Micro Karate Champ - Mr... Slaxx/Mayday!                  94  582 6.191
 15 Lookie Monster             Statler/Mahna Mahna            92  556 6.043
 16 Itchy 'n' scratchy         Goerp/F4CG/HF                  92  539 5.859
 17 The Slacking               LDX#40/Slackers                93  516 5.548
 18 Pessimistic Worldview      Backspin/Con Artists           92  397 4.315
------------------------------------------------------------------------------


------------------------------------------------------------------------------
4k Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Blue Marble 4k             Serato/Finnish Gold            87  787 9.046
  2 transquantum4k             Twilight/Quantum               86  604 7.023
------------------------------------------------------------------------------


------------------------------------------------------------------------------
Demo Competition
  # Title                      Handle/Group               Voters  Sum Score
------------------------------------------------------------------------------
  1 Fishbomb                   Extend                         89  784 8.809
  2 Halloweed 4 - blow your... Xenon                          88  740 8.409
  3 PEZ demo                   Mahna Mahna                    85  608 7.153
  4 Petscii City               The Solaris Agency             83  550 6.627
  5 Quantumized resolutions... zscs/Quantum                   83  526 6.337
  6 CFN-40-                    CFN                            83  484 5.831
  7 Beverly Hills Cop          Aki/LFG                        83  479 5.771
  8 Monstruosidad De Metal ... LDX#40/Slackers                84  458 5.452
  9 Jeeskesboom                RBBS + Resource                84  453 5.393
 10 Excused                    Goerp/F4CG/HF                  83  432 5.205
 11 SpaceOut - BCC#19 Invit... TheRyk/BCC/Mayday!             84  423 5.036
 12 Berzerk Double Agent       Mr SQL/RelationalFramework     83  312 3.759
------------------------------------------------------------------------------


                       Results generated by votox 3.7.6

2024-11-26 13:32
Mr SQL

Registered: Feb 2023
Posts: 137
I did an experiment on the Sound with Blue Max:
https://www.youtube.com/watch?v=QRnwYIgZmzE

Blue Max turned on the Sound in my early SID revision that was silent.

Blue Max turned on the instrument control panel too. I tested it when I took control near the end of the demo and dropped the index to 3 on the indicator just below the SID label.

This control adjusts the instrument arrays. The Sound becomes different with the different instrument sets in ways that may be different on your SID revisions or no doubt on the individual chips and even what was played before as we see here.

I think I have a 6581 R2. Will verify.
2024-11-27 15:56
chatGPZ

Registered: Dec 2001
Posts: 11386
please elaborate
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