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Forums > C64 Pixeling > Seeking help on converting
2020-03-10 18:28
Stoker
Account closed

Registered: Jul 2019
Posts: 5
Seeking help on converting

I have created mono pixel work on photoshop that I want to load as PRG file. The data will be used for sprites that only require a 16 pixel height.
If I use Spritead or CharPad the graphics get chopped up and require more work in program to sort order of pixels out.
Is there a way / program that can just convert Bitmap into simple data?
(hope I've explained this well enough)
Thanks in advance
 
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2020-03-11 23:36
Stoker
Account closed

Registered: Jul 2019
Posts: 5
Thank you all for your replies and advice. As unfamiliar with anything but 6502, I wrote a little machine code routine in lieu of c/C+ that did the job perfectly.
Compacted sprites that load on the fly and lots of memory saved.
2020-03-12 18:30
Carrion

Registered: Feb 2009
Posts: 317
I wonder why my fellow BONZAIists haven't replied yet but it looks to me like what you need could be done with Bonzai PicConv V4.0
Or can it?
2020-03-12 21:49
Walt

Registered: May 2004
Posts: 47
Unfortunately PicConv cannot be used as he wants to use a custom format... I second the idea of using some script language to load the file and convert it to the required format...
2020-03-12 22:20
Stoker
Account closed

Registered: Jul 2019
Posts: 5
Thank you Carrion.. a fantastic program, and will definitely come in handy for other requirements..
but, Yes, as Walt said my requirement was a bit more custom, but I managed to get what I was after with a little work around on photoshop and a little MC program.

Script language would have been perfect, I'll have to put my head down and learn that one day as I'm only familiar with 6502.

Thank you all, this has been a great help to my project and hope to have a completed game very soon
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