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goto80
Registered: Jan 2002 Posts: 138 |
timeline of SID achievements
I'm looking for a timeline of SID achievements. Does this exist? A list of important software (trackers and non-trackers, midi-sequencers and midi-slaves, sample-players and "drum machines", generatives, remix-tools, etc) and SID-tricks (playing digi-stuff, multispeed, hardrestart, etc). Who, where, when, how, why. I think a timeline over these things would be important to put together, if it doesn't already exist.
(I work on a timeline of chip music in general here: chipflip.wordpress.com/timeline. It is far from finished, of course. Suggestions are very welcome)
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Frantic
Registered: Mar 2003 Posts: 1648 |
The trick by Soundemon in his tune in "Pico", where the noise waveform is resetted and restarted periodically to create new sounds, should maybe be mentioned too.
Regarding multispeed... To me that doesn't really feel like an invention of something qualitatively new. More like a difference in degree. Nevertheless, talk about "multispeed" is of course common, and maybe that in itself justifies the inclusion of that stuff in the timeline too. |
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Hate Bush
Registered: Jul 2002 Posts: 465 |
@Frantic: multispeed is the most valuable sid invention ever to me, because it allowed a certain improvement in soundprogramming, by increasing the 'sound resolution'. ain't that worth mentioning? |
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tlr
Registered: Sep 2003 Posts: 1790 |
Quote: @Frantic: multispeed is the most valuable sid invention ever to me, because it allowed a certain improvement in soundprogramming, by increasing the 'sound resolution'. ain't that worth mentioning?
It may be hard to find who was first though.
There are many early songs running on timer IRQ instead of raster interrupt.
Some of those are probably more than 1x speed.
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goto80
Registered: Jan 2002 Posts: 138 |
@Rambones: That's a great start! What are the names of these Banana-releases with sampled music? And how do you mean that they play music, compared to Rhythm King? That the pitch of the samples are changed?
Regarding multispeed - Frantik is technically right that it's only a quantitative difference. Still, it is relevant to mention if you want to list important developments for music. But then, since its a relative term, the origin of it is not an objective fact. But so far, the suggestion is 1986 with Winterberg and Galway. But..
@tlr: do you have any examples of such early songs? |
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Steppe
Registered: Jan 2002 Posts: 1510 |
No, I guess he means that there are the three sid voices with 3 digi channels together rather than playing digi only. |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Quote: @Rambones: That's a great start! What are the names of these Banana-releases with sampled music? And how do you mean that they play music, compared to Rhythm King? That the pitch of the samples are changed?
Regarding multispeed - Frantik is technically right that it's only a quantitative difference. Still, it is relevant to mention if you want to list important developments for music. But then, since its a relative term, the origin of it is not an objective fact. But so far, the suggestion is 1986 with Winterberg and Galway. But..
@tlr: do you have any examples of such early songs?
/MUSICIANS/B/Banana/IBM_Music_22.sid
2 chn sampled drums
/MUSICIANS/B/Banana/Jammaster_III_Demo.sid
3 chn samples, ok sorry, its 1988
rhythm king is just a drum prg, it dont play any sid voices
multispeed: michael winterberg was first, but he didnt use even spaced rasters, he just used cia timer.
crowther is first with even spaced raster, zig zag, 1987.
wizzball hiscore uses multispeed on 1 sound, the wood block sound..
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Zyron
Registered: Jan 2002 Posts: 2381 |
Yie Ar Kung-Fu II from 1986 uses multispeed on the title tune. |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Quote: Yie Ar Kung-Fu II from 1986 uses multispeed on the title tune.
It does not! |
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Jammer
Registered: Nov 2002 Posts: 1336 |
Quote: It does not!
maybe it does but i cannot hear it ;) |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Hello knock knock!! see 50hz in sidplay ? hello ? |
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