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Forums > CSDb Discussions > Revive the RGCD 16KB Cartridge Game Compo for 2018?
2018-01-22 15:03
Heavy Stylus

Registered: Apr 2007
Posts: 62
Revive the RGCD 16KB Cartridge Game Compo for 2018?

Hello all, James from RGCD here :)

After vanishing from the scene for over a year, I've been thinking about reviving the 16KB cartridge game compo I used to hold on an annual basis.

RGCD C64 16KB Cartridge Game Development Competition 2011
RGCD C64 16KB Cartridge Game Development Competition 2012
RGCD C64 16KB Cartridge Game Development Competition 2013
RGCD C64 16KB Cartridge Game Development Competition 2014
RGCD C64 16KB Cartridge Game Development Competition 2015

However, not quite sure how to approach it this time around. I'd really appreciate any suggestions from you guys here.

* Should I even bother? With PTV/Forum64 and Reset already annual gamedev compos, is there room for another?

* Prizes? In the past I've worked with Gideon to buy Ultimate1541-II's at a discounted rate (as well as other people), but TBH I'm not sure if a prize is even a deciding factor for many people entering a compo like this (other than the 'free cart with your game on'). Should I simply try and raise the funds for a monetary prize (which doesn't seem very scene-like to me anyway)? Ask for donations? Get actual trophies made? Any ideas?

* Theme? In the past I've never enforced any sort of theme (other than the size limitation itself). Is it worth introducing a theme?

* Voting? Should I introduce some method of public voting system in addition to the judges? Maybe use the CSDB rating as a weighting alongside the judges scores?

* Any other suggestions...?
 
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2018-10-16 21:02
Merman

Registered: Dec 2002
Posts: 140
Yes to another 16K competition. It gives a good balance between difficulty of coding and expectation of what is possible (but then many entries have stretched those restrictions and surprised us anyway!)

Prizes would be good, at the least a cartridge of the game for the entrants and the best 1/2/3 published through RGCD.

Theme - I don't think it is necessary.

Voting - a panel of judges would be my preferred option, but a weighted public vote component could work (at the 75/25 level suggested).
2018-10-17 21:52
alwyz

Registered: Dec 2011
Posts: 31
Yes, keep it 16kb. I always thought that was the best compo as most of the games that came out of it had a very classic feel to them, being 16kb. It's a perfect balance of game concept depth and coding time restraints that most people have.

So, YES! Keep it as it was. Do it again!
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