Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > Message for 4agentE
2024-07-23 13:59
mankeli

Registered: Oct 2010
Posts: 146
Message for 4agentE

Thanks a lot for derailing the thread. I was just writing you a message that you should start behaving. You can be as autistic you want (your own words) but please stop acting like this is a matter of life and death.

I would have been happy to continue the discussion about the actual real timelines of things instead of that bullshit.

Also CountZero, how about a warning first?
 
... 20 posts hidden. Click here to view all posts....
 
2024-07-23 15:51
4gentE

Registered: Mar 2021
Posts: 285
Quote:
please elaborate

Not here. I (seem to) have done enough derailing.
2024-07-23 15:57
Krill

Registered: Apr 2002
Posts: 2980
Quoting chatGPZ
It was popular enough for me to get c-net stuff on tapes in germany, 85ish. with zero contact to "swappers" or "scene".
Interesting! How did you get those tapes? Schoolyard? Kiosk? "Public domain" mailorder? =)
2024-07-23 16:07
mankeli

Registered: Oct 2010
Posts: 146
Yeah CompuNet indeed feels like science fiction. :D And sorry, I hope the mods can rename the thread.

It also kinda follows the trend that lots of these "new ideas" were invented a lot earlier but the other infrastructure around (technical and social) them was not there yet. Was CompuNet focused on computer arts or was it more business oriented?
2024-07-23 16:20
macx

Registered: Mar 2002
Posts: 255
Can this need of defining something organically grown out of intellectual creativity where individuals spur social/dialectical play please become more civil. There is not one answer (apart from the one presented by Hedning - whom forgot to mention Folke Filbyter) and believing so is as naïve as when people of jurisprudence try to use their incommensurable narrative upon e.g. the natural sciences. Live and let live. Phree pints at the Boar.
2024-07-23 16:21
4gentE

Registered: Mar 2021
Posts: 285
@Mankeli
Indeed. Like Lucasfilm Games’ Habitat.
https://en.wikipedia.org/wiki/Habitat_(video_game)

I only heard about that like in 2000 or something.

P.S. I’m obviously too stupid to make this upper link work.
2024-07-23 16:42
Oswald

Registered: Apr 2002
Posts: 5094
" I wonder if the C64 demoscene did start by trying to imitate stuff seen on Amiga?"

why does the demoscene has to start by copying from the cracking or the amiga scene ? so other scenes can invent things on their own, but god forbid the c64 demoscene could do it ?
2024-07-23 16:51
chatGPZ

Registered: Dec 2001
Posts: 11386
Quote:
How did you get those tapes? Schoolyard?

Typical schoolyard "piracy", no direct scene connection. (I only learned some years later that Florasoft went to the same school as i did)
Quote:
Was CompuNet focused on computer arts or was it more business oriented?

It was kind of like the early internet - it was designed so users can create their own "pages" (like websites) where they can publish their own content. And many used it to post samples of their work (aka demos) in order to get some attention from potential publishers/contractors.
2024-07-23 16:52
Krill

Registered: Apr 2002
Posts: 2980
Quoting deetsay
It was a "demo" by Spreadpoint. It's literally perfectly showing the demo scene springing from the cracking scene.
Sorry, which demo/"demo" are you referring to?
2024-07-23 17:19
deetsay

Registered: Aug 2005
Posts: 43
Quoting Krill
Sorry, which demo/"demo" are you referring to?


The one that the whole original thread was about, of course: https://www.youtube.com/watch?v=mg96m76o7JA
2024-07-23 17:44
Krill

Registered: Apr 2002
Posts: 2980
Quoting deetsay
The one that the whole original thread was about, of course: https://www.youtube.com/watch?v=mg96m76o7JA
Okay, July 1987, a tad late.

Can you elaborate on how it's "literally perfectly showing the demo scene springing from the cracking scene"?

Which, i think, would directly contradict the notion of both scenes springing from a common ancestor proto-scene - and that would make the discussion more than just an argument about semantics, as mankeli put it.

As for Piccolo Mouso, i'm pretty sure that a few more demos existed in the early days, many of them lost. And i'm rather sure that an argument based on quantities rather than qualities almost inevitably leads to the old conclusion i'm doubting.
Previous - 1 | 2 | 3 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Chesser/Blazon
Alakran_64
YPS
algorithm
Ben Breton/Absence o..
Freeze/Blazon
Guests online: 113
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.6)
5 Edge of Disgrace  (9.6)
6 What Is The Matrix 2  (9.6)
7 The Demo Coder  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 No Listen  (9.6)
3 Cubic Dream  (9.6)
4 Party Elk 2  (9.6)
5 Copper Booze  (9.6)
6 Dawnfall V1.1  (9.5)
7 Rainbow Connection  (9.5)
8 Onscreen 5k  (9.5)
9 Morph  (9.5)
10 Libertongo  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Triad  (9.3)
5 Censor Design  (9.3)
Top Graphicians
1 Mirage  (9.8)
2 Archmage  (9.7)
3 Pal  (9.6)
4 Carrion  (9.6)
5 Sulevi  (9.6)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.181 sec.