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Forums > CSDb Discussions > What Packers and Crunchers?
2006-09-10 13:32
Pitcher

Registered: Aug 2006
Posts: 61
What Packers and Crunchers?

Hi, after recently finding out my old c64 stuff i decided to have a mess, in the older days i used to use sledgehammer and cruel cruncher, are these still the best now? and whats the best versions?, thanks, james
 
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2006-09-11 08:16
Zyron

Registered: Jan 2002
Posts: 2381
Of course it does :)
2006-09-12 21:02
Richard

Registered: Dec 2001
Posts: 621
Quote: ByteBoozer totally outperforms anything these days!!

Which version? The PC cross-platform version or the original C64 program version?
2006-09-12 21:28
WVL

Registered: Mar 2002
Posts: 899
Quote: Which version? The PC cross-platform version or the original C64 program version?

They perform exactly the same..

still, lately I prefer my own packers bcoz of their depack speed. I used both of them for Trans*form, my favorite being Anim8 and Anim8DB (double buffer version).

Still working on a triple-buffer version, hope I can get it done soon :)

(btw, I also packed a lot of frames with ByteBoozer ;D)
2006-09-13 06:33
HCL

Registered: Feb 2003
Posts: 727
@WVL: Are we talking *animations* here!??! You know it's COMMUNISM to do animations, real coders do everything realtime!
2006-09-13 08:08
WVL

Registered: Mar 2002
Posts: 899
Quote: @WVL: Are we talking *animations* here!??! You know it's COMMUNISM to do animations, real coders do everything realtime!

OMG.. blasphemy!
2006-09-13 11:23
algorithm

Registered: May 2002
Posts: 705
Using Packers on the C64 is hardcore to the extreme. Waiting hours and hours (sometimes over a day) to pack a 64k file

Exomizer seems the way to go (and it compresses data very well)
2006-09-13 12:15
TWR
Account closed

Registered: Jan 2004
Posts: 187
Quote: Using Packers on the C64 is hardcore to the extreme. Waiting hours and hours (sometimes over a day) to pack a 64k file

Exomizer seems the way to go (and it compresses data very well)


Hours and hours?
2006-09-13 12:19
Steppe

Registered: Jan 2002
Posts: 1510
And hours, right. Guess we all remember trying to pack that 199 blocks file to fit it onto the last disk with only 195 blocks free. At the end of the day it turned out to be 201 blocks big and we cursed the crap packer for it. :D
2006-09-13 12:25
Graham
Account closed

Registered: Dec 2002
Posts: 990
Quote: Using Packers on the C64 is hardcore to the extreme. Waiting hours and hours (sometimes over a day) to pack a 64k file

Exomizer seems the way to go (and it compresses data very well)


"Hours and hours" maybe in 1992, but since the release of Byte Boiler in 1994 you only had to wait a minute.

Hackpack IV
2006-09-13 12:38
chatGPZ

Registered: Dec 2001
Posts: 11360
not everyone had a reu though :=P
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